Forum Discussion

MetroOdin's avatar
MetroOdin
Rising Vanguard
1 month ago

Remove ability to punch teammates & make death boxes not block movement

Title is self explanatory. 
Eliminate toxic teammate vs teammate mechanic that has no purpose but to sabotage your own teammates. 
And remove death boxes blocking players movement as it makes no sense. 

Even in recent ALGS competitions pro players are getting trapped and stuck on death boxes. 

There's no real reason why death boxes should work as cover anyway. And it's rare you ever really stack deathboxes to make them functional cover. Which makes the mechanic meaningless. 
let players walk through the boxes unhindered, no more stuck pro players in ALGS which just is awful to watch, and no more botched gameplay for everyone else due to random death box placements hindering players mid fight for no reason. Why should this even be a factor in the game? 
It adds nothing as a viewer of the game as a sport, and it adds nothing actually meaningful to the skills or gameplay and arguably just griefs and sabotages the gameplay experience more often than not. 

And for what? So that the boxes MAYBE can block some bullets one time? Not worth it. 
Remove both of these things. 

8 Replies

  • I'm not against change, as a rule, if I think it's change for the better. In this case I feel like we've had 27 seasons to adapt to the reality that death boxes have geometry. We want to get rid of it now because it's too hard to jump over or go around? Because it makes ALGS less telegenic?

    I guess if you feel that it would make a huge difference in your own gameplay then your argument is made. Personally I don't litter the battlefield with enemy corpses on a regular basis and I can't remember a single instance ever where a death box was anything more than an extremely minor inconvenience. But that's just me.

    Ability to punch teammates is, I agree, pointless and only ever used for toxicity. If the game doesn't have friendly fire then it doesn't need friendly punching either.

  • sashazyryanov's avatar
    sashazyryanov
    Rising Adventurer
    30 days ago

    As someone who had punched disconnected teammates to safety multiple times, I think that the benefit of this mechanic much outweighs its occasional misuse.

  • reconzero's avatar
    reconzero
    Seasoned Ace
    30 days ago

    Boy, oh boy, are you on a slippery slope with "annoying." I could make a list of the things in this game that annoy me and if they removed them all tomorrow there wouldn't be much of a game left.

  • MetroOdin's avatar
    MetroOdin
    Rising Vanguard
    30 days ago

    People use it to be toxic more often than help DQd teammates though. I'd take removing it entirely instead of getting toxic team punching to throw games. It's not worth it to have it just to punch a DQ teammate to zone or safety. Not worth the tradeoff. Toxic mechanics should go, if people get DQ they need better internet or the Apex servers need to be improved instead 🙄

  • MetroOdin's avatar
    MetroOdin
    Rising Vanguard
    30 days ago

    No. I didn't use the word "annoying" even once in the original post.
    I cite two mechanics that are used to be toxic or that are game breaking. There is not supposed to be any gameplay mechanic that can get players TRAPPED. When Newcastle walls bug out and make players stuck in Pro League this is not meant to happen. And the same goes for Deathboxes, it's literally an oversight that they just haven't considered problematic despite the fact that it happens in almost every pro league constantly since teams fight close together packed in corners at end game. Which means when they wipe a team that tries to int them, they can get stuck as the death boxes coincidentally traps them in the corner. 

    It's not about "annoying", my argument wasn't that these mechanics should be removed for being "annoying" my arguments were that they are toxic to the gameplay and STIFLE both pro league and normal players for no reason. It's not about annoying at all. It's about these mechanics giving players mechanics that they use regularly to be toxic to their own teams. and mechanics that sabotage even PRO LEAGUE. Even commentators say when it happens that it's "unlucky" with disbelief when they get stuck on death boxes. 

    So no. you are trying to minimize the valid critique against these pointless game sabotaging mechanics by pretending I want to remove everything "annoying" about the game, which is not the case. Like I said, I didn't even USE THE WORD "annoying", you slapped that on to minimize the critique. 

  • sashazyryanov's avatar
    sashazyryanov
    Rising Adventurer
    30 days ago

    Regarding punching mechanic, I don’t think it stimulates toxic behavior with its design, and I’ve never seen it being used in such way in my lobbies (EU, console, higher skill level). I’ve being punched for taking an item that my teammate wanted, but it’s just an “it was mine” reminder and when I gave it back, it’s all good. There were times when teammates started punching each other as we were sitting in the God spot and waiting, but that’s understandable – not everyone have patience to sit tight for 5 minutes. However, I can’t think of a single instance when my teammate punched me out of cover while we were in the midst of a fight, or something like that.

    I don’t think there’s a single game mechanic in Apex Legends that can’t be abused if that’s your goal. You can annoy teammates with ping spam, refusing to revive them, keeping 20 shield batteries just for yourself, shooting in the air to give up your position, flying team off the map as jump master, and so on and so on. The solution to this is not in sterilizing the game, but in making the game fun and enjoyable to normal players so that he majority of active community would be positively-minded and matchmaking could easily find “good” teammates for you. And punching players who experience technical issues to safety is one of the ways the game allows you to care and be cared, which is exactly what’s needed to have a good time.

  • reconzero's avatar
    reconzero
    Seasoned Ace
    29 days ago

    To be fair, I was replying to EliXan223​ and not to you with that particular post. He did use the word "annoying."

    "it's literally an oversight that they just haven't considered problematic despite the fact that it happens in almost every pro league constantly since teams fight close together packed in corners at end game"

    An oversight? After seven years? I'm not saying "that's impossible," because we all know that Respawn has its own peculiar wisdom (or lack) on many matters. And this may well be one of them. I'm just saying that it's never been a problem for me and if pro players find it to be a problem then they can lobby for the change. Or they can adapt their tactics and play style if the dev refuses to make the change. In my experience, pro players tend to get most of what they want so if this is a thing that they're on the warpath about then expect no-collision death boxes soon. As I said, if you feel it would make a huge difference in your own game play then your argument is made.

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