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@4ccbf460f7b926b1 That's whats tricky about this. Its difficult to judge what would be "fair" when we're comparing two different input devices. Let me be clear on this. I don't believe PC aim assist and Console aim assist are similar in strength at all. There is certainly no inhuman tracking on consoles at least not from controller users.
I was strongly in favor of keeping controllers on consoles and M/K on PC. Lot easier to judge whats a fair fight when everyone is using the same devices. They've chosen to do crossplay and I highly doubt PC and console players will agree on whats fair.
You know what's funny, there's something everyone here didn't take account on: The Nintendo Switch version of Apex Legends is confirmed to support Gyro Aiming.
which means, whenever or not that version runs at 60fps (unlikely, even if Apex Legends/Titanfall runs on a modified version of Valve's Source Engine), Nintendo Switch players might be the only guys on the block that may have a competitive advantage over PlayStation and Xbox Players, despite DualShock 4/DualSense has the same Gyroscopic capabilities as Nintendo Switch's. Not to mention, they may go toe-to-toe with Keyboard/Mouse players since Switch Gyro players won't need Aim Assist... depending if they want ADS-Only Gyro Aim or Always-On Gyro Aim.
As of Season 6 of Apex Legends; Simultaneously Controller+Keyboard/Mouse is now possible abeat buggy due to Mouse Input having a Movement Threshold increased. (weird considering Titanfall 2 doesn't have this problem.) If it wasn't for that, Controllers such as Steam Controller, Azeron Gaming Keypad, Gyro Aiming players (here's one video for example) and Mouses with a build-in Analog Stick (yes, someone build one) would've be able to play Apex Legends with Analog Movement if it wasn't for that bug.
Since people has mention Fortnite, did you know that Fortnite actually supports Mixed Input as an Accessibility option? Turning that on will make you consider as a Keyboard/Mouse player Hell, Fortnite already supports Gyro Aiming on Nintendo Switch and iOS but not PS4.
Althought, Fortnite has a Aim Assist problem. Most games that support Cross-Play tends to rely on Input-based matchmaking (PvP), forcing players to choose which Input Method to go with.
A simple solution would be allowing Mixed Input mode as a Accessibility option, turning that option on thought, will make you a Keyboard/Mouse player in the process and all types of Aim Assist will be disabled, but you would be able to play on PC Platform players.
If Nintendo Switch version can have Gyro Aiming, then so can PC Players via Mixed Input.
- 5 years ago@AL2009man So now that crossplay is out, I was reading this & am somewhat confused. Has Apex Legends EVER supported simultaneous input on ANY platform?
- 5 years ago
@YTxGalaxyAs far as I know, only PC supports it (As of Season 6), but it is buggy right now. At least was the last time I played Apex Legends.
(quick correction: Technically, Cross-Play is in BETA Testing phase when it comes out in October 6th)
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