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xDarkomantis's avatar
xDarkomantis
Seasoned Scout
4 years ago

Revenant Passive & Tactical Buff Idea

After playing Revenant for a bit, I feel he that he could use some adjustments to his kit. Here are my ideas:

[Passive] Stalker:
+ While under Death protection, his climbing and crouch walking speed is further increased
+ Revenant restores 25 health over time when he eliminates an enemy, restoring the health quicker if he Finishes them. He restores half of the health amount on assisted eliminations or enemy he downed is eliminated.

[Tactical] Silence:
- No longer does 10 damage
+ Now does 10 health damage on impact (or walking into the Cloud) and the Silence Cloud will also deal 2 health damage per second for the duration of the persisting Cloud. (Dealing max 30 health damage in total if you take impact + stand in the Silence Cloud; Can only take tick damage from one cloud)

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Passive - Why?
- My first point is to put more of an emphasis on his passive when he's in his Shadow form. Due to the shorter duration on his ultimate, I think giving him faster passive movement will allow him to take advantage of his ultimate for surprise attacks on buildings. If Revenant gets a duration increase on his Death totem then you can probably scratch this.

The second point is to give Revenant more solo strength when he kills opponents. 

Tactical - Why?

- While I think the silence is very strong, I feel it's a bit lacking damage wise. Having it do health damage will feel more impactful against opponents and making the Cloud do health tick damage if you stand in it will prevent awkward situations where opponents are healing in your Cloud after taking the impact damage. Revenant's Cloud can hinder your vision of the opponent so having the tick damage will make allow players to see their enemy better when they're dueling you in the Cloud. 

4 Replies

  • I would really like to see a movement buff for this character, so that Revenant can climb up/down/sideways indefinitely.

    Imagine this living horror hanging above You waiting for it's pray... and then suddenly drop on it. Or You are on the Thermal Station tower and suddenly he crawls up upon You.

  • Midnight9746's avatar
    Midnight9746
    Hero+
    4 years ago
    @PsyhiX69 I mean that all sounds nice, and I had thought thats how things were going to be when he was announced. However, I do not think he should get an indefinite climb. You would create a meta where Revenants just camp on the side of buildings and then when you squad wipe a team, you just get silenced, and jumped on. I get that's his nature, but thats like giving Valk infinite flight. Ever tried to chase after a Valk who flew circles around you? Your best bet was to catch her when she ran out of fuel. Revenant would be a litteral nightmare to deal with, and then you'll get so many people complaining he's too strong, (like streamers). There would also be people who would then further use his ability to glitch and break the game. Next thing you know, he's in walls and places he shouldn't be.

    I'm just saying, cool idea, but uh... it has its own problems.
  • I noticed the other day that the silence doesn't remove Gibraltars gun shield that should change for one. It would be nice if the silence was buffed a little, even if not for more damage. I would like to see it impair the vision or movement speed of players hit by it. Wraith and Bangalore have oh 💩  abilities where as you get in a fight with first player you win are low hp second player coming you can smoke/vanish hit the oh 💩 button. Maybe even disorent the player hit by it so left is right and up is down with aim for the 4 or 5 seconds. Seems like there is no oh * button. Great players could still aim if it caused a disoriented effect they would just have to get used to it and adapt. Just give you the chance to escape once in a while.

  • @PsyhiX69 Hold side of wall and shoot people from your position would be the buff I'd like to see. And honestly considering how poor a lot of the climbing surfaces are in Apex he sorely needs something like that.

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