Forum Discussion
I think I understand your general idea of that kind of SBMM. Its an interesting idea to have a "dynamic" SBMM based on your own skill, but I think you miss my main "concern" with all these SBMM complains. I think many people forget how normal distributed the skill distribution most likely with the huge majority of players around the mean of probably a skill level correlating to gold.
So a SBMM with an algorithm based on your suggestion would be great if there were pretty much equal amount of players along the entire scale of skill, but it isnt. So I think your suggestion basically would lead to one super sweaty high elo lobby, one mid lobby where most players would be, and one low lobby for new players and super noobs.... And isn't that what the current SBMM is now?
No, I am not very good yet play against predators more often than not in casual. I have plenty of evidence, I am not making stuff up. Also while playing squads I have played against a team ranked top 10 on the leader boards for total kills. The current system is not fair. I am not at these players skill level, yet am always playing against them.
I just want this situation to make some kind of sense. Some kind of explanation would be great from the devs but I don't think they ever will.
I am glad someone is at least listening to arguments and other criticisms instead of just saying "get good"
Best,
Kate
About Apex Legends Feedback
Community Highlights
Recent Discussions
- 14 hours ago
- 18 hours ago
- 18 hours ago
- 2 days ago
- 3 days ago