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BlundellFly's avatar
6 years ago

Score for re-spawning teammates in Ranked

Hi, in Ranked mode we get points for Kills and Assists but not for Respawning teammates.  ...Considering the effort this takes, often meaning I have to try and avoid encounters like some kind of crazed wounded gazelle, it would be great to get recognition of my dedication to team ethics and some Ranked Points for it!

7 Replies

  • I do agree somewhat that you should be given some points if you're respawned, but it needs to be rewarded as survival somehow. Maybe if you're respawned and live for 1 minute, you get 10 points or something. 

    But you need to be killed by an for it to count. 

  • @BlundellFlyThat won't work for solos though, they will let you die on purpose. Exactly why I said it needs to be more rewarding and fit in with survival after being respawned.

    There's a thing called "Aping". If you're being respawned, you are going to be aped. If you can't survive being aped, you deserve ZERO Rank Points because you got your team killed again. Why should you be rewarded?

    See what I'm saying. There needs to be balance.

  • BlundellFly's avatar
    BlundellFly
    6 years ago
    @Leo_the_Lion25 Why would they let u die? — If u get points for re-spawning your teammates that’s additional incentive — Fair enough if it’s too risky then they have the choice and wouldn’t be penalised for not re-spawning you (like now).
  • The idea is good, but playing with randoms the implement would be flawed. Much like the leaver penalty they have good intentions, but literally miss the mark on everything they try to fix or make better.

    If you were to get a reward for re-spawning a boxed player and seeing the enviroment in the game today here is the scenario you will see played out.

    You get downed in a ranked game, and as it is now this next part happens frequently anyways. Your "teammates" loot around you and wait for you to die. They then grab your card loot your box for anything they wanted that you have. Then they might re-spawn you. With an incentive to re-spawn you like what you are suggesting the only thing that will change is now they have an incentive to re-spawn you, great they get RP for doing that. Means they can run to a beacon and as soon as you are called in they have hiked halfway across the map. 

    Honestly I get your intentions I really do, if more randoms played like you are describing it would be a great idea. If you haven't had the joy of a teammate teabagging you, fake rezzing you then count yourself lucky. Because i have seen that plenty of times. Or the guy who plays as octane running away from a fight cowering in a building waiting until the enemy moves on rushes in and grabs revive cards only to go hole up in another hiding spot for the duration of the game to get blasted by a full squad because he is too chicken to re-spawn his teammates. 

    Honestly my point is in a situation  where you have decent players your idea is a good one, but for the community as a whole with the players i have seen recently it would reward straight up crappy players extra RP for being crappy teammates in the first place. Oh I get extra RP for re-spawn, well i am gonna let you die for the chance to re-spawn for extra RP. 

    The better idea in my opinion is remove the killcap, Fortnite certainly didn't have that during it's tournaments the more kills you got the more coins you got pretty basic stuff.

    In the end the ranked system is broken AF, it is not skill based in any sense of the word. If you are lucky and play with the same 3 guys every time then it is based on your group dynamic moreso than any skill. That is one of the reasons so many people asked for solo ranked. I too would like ot find out where I am in my skill, not based on someone else's skill and ability to down their targets.

    Back to your point at hand all things being equal if you have decent teams then yes this a good idea, but as long as the lobby is stacked the way it is it would just lead to more griefing for "easy" RP. Much like camping was the meta for last season.

  • BlundellFly's avatar
    BlundellFly
    6 years ago
    @mastiffslinger Thanks for your considered reply. I see what u are saying... they could re-spawn u pretty much in an impossible position or perhaps in the red-zone when u had little chance of surviving without heals etc. just to farm points for themselves. ...However I do go to some effort to re-spawn teammates (where practical) because I want them there to help me should we get to the end... I’m not necessarily good enough to ‘Rambo’ a squad Aceu style! ...I would like to suggest that we shouldn’t base the implementation of good improvement ideas only on whether toxic players would exploit them, (although this has to be a factor) but on whether it would help us ‘good guys & gals’ in the majority... Best wishes! ((PS - What do u think to scoring points bonus for damage achieved?))

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