@hhnbbfggty66
Well maybe this situation was a little hard for you to comprehend so I'll explain:
When a player make pretty much all in-game decisions, for instance if you are gonna use long range or short range weapons, use an ability or throw a grenade or even the simplest of things like whether to go left or right, it usually all depends pretty much on two variables. The first one being the audio information gathered through our ears, and the second being the visual information we gather from what we see on our monitors. We could add "gut feeling" or "game instinct" here too but since its rather arbitrary and hard to quantify, I leave that one out of the equation.
And you see, the subject of this thread was that I personally dont think the game should force us to have obstructive elements that is not really in the game environment, elements that enemies entirely can hide behind. The most important such elements are 1) the Respawn symbol that appears on nearby Respawn beacons when your team picked up a banner (see the clip), and 2) the knockdown symbol that appears over knocked down teammates (see the image).
So in this case, I more or less instinctively made the choice to use a shield cell in this particular situation, mainly based on two variables. 1) From what direction the two other enemy players of that squad (which we both just knocked) originally came from when they attacked us, which was up hill from the direction of the area called "Refinery" whereas our squad arrived to the area from the direction called "Overlook". Now in retrospective, it obviously turned out that I was wrong in this aspect since the last member of their squad, the one who knocked me down, was far ahead and had even passed The Epicenter and actually returned back to help his teammates, but maybe Im just not as tactical advance as yourself so I failed to foresee this.
The second variable that made me use this so tactically unwise shield cell, this grave tactical error that you master spotted so well, was because of said respawn symbol that covered this last enemy squad member almost entirely. Like we established earlier, you make much of your in-game decisions based on said visuals. and because of this respawn symbol that covered said enemy, I coudnt make the most effective tactical choice. If I had spotted this enemy, hiding behind said respawn symbol, I would never had used that shield in that situation, which leads us back to the topic of this thread.
And also, the reason why I moved out from the side of the pillar was, just like I mentioned before, because my teammate on discord said the last enemy was sitting at the Respawn beacon, and I just tried to move to "get rid" of said respawn symbol, even "shake it away".
And PS, if you dont get it, Im 100% sarcastic. The topic of this post was not to debate my tactical skills, but to rise the issue of the obstructive knockdown- and respawn symbol.