7 years ago
Solos and Duos are needed
This game lacks of solo and duos. Making people to play in party with randoms is a good idea, but forcing them to do so is not. Sometimes its possible to find a great teammates and win a game with th...
@Capnbodes wrote:There's no reason not to add solos if the player base supports it. You can still play the squads if you want. What's the drama?
Read some of my previous posts on the topic. It is extremely short sighted to say that splitting the player base will have no cost. And then developers would need to split their attention between modes as well which would guarantee a drop in quality standards on their part.
I have already cut back from 20 games a day to maybe 5 . Losing interest in this game fast without being able to play solo. "Go play something else" is exactly what im doing , I am sure I am not the only person in this situation. The same people thaty seem to try and get people to leave the game will be the people that ask people to come back when they make all these changes when the population gets low. Out of 5 matches I only get 1 game that actually retains all 3 people past the first 3 minutes ....... If 80 percent of the game I end up SOLO vs 3 , why not just add a SOLO MODE? Of course the only response will be silence by the devs.
I agree and their silence is disheartening, i wish they'd just give us an ETA or an "never gonna happen"
@Capnbodes wrote:
You don't have the numbers handy, either on server saturation or early participant dropout, so you really have no better idea than I do.
That's the point of giving feedback. The devs try to figure out what's best for the most people in order to keep the game viable and at peak productivity.
A lot of people are calling for solos. There's no point in screeching about "splitting the dev's attention" if the game folds because too few people want to play it anymore.
The devs listen and crunch the numbers. If we get solos then the people that want it stay. If not they leave.
Simple.
You don't need those numbers to know that there will be less people in the main mode if you introduce the solo one. Even if the solo mode would somehow double the overall numbers (extremely unlikely) it would not be enough because through sheer convenience it will most likely become the main mode. Then if you want to add other separators like map selection the costs would grow exponentially. And devs would have to divide attention between modes. Again, no numbers would change the fact that regressions in overall quality levels will be guaranteed.
These threats of "if we don't get solo we'll leave" make no sense. You are leaving anyway. Either to another game or to another mode. It's not like you playing this game solo would do any good for anyone who plays the main mode. No one will ask solo players back if they don't play in teams anyway. If you say that you will still play squads when you have friends to play with, same can be just as true without a solo mode.
And if the game folds without solos as you say then why do you think it would suddenly survive with a mode that it was never designed for?
Butchering games by stuffing gimmicky modes into them that have no business being there just to appease casuals who can't be bothered to find 2 people to play with in the age of internet is just about what I'd expect from the likes of EA and Activision. I hope Respawn are as independent from their greedy corporate overlords as they claim and appear to be or this might be yet another great thing ruined by the latter.
If PUBG mobile can support 1/2/4 then Apex Legends can support 1/3.
If you want to be really salty then cut out experience progression for solos. It's nonsense to suggest that playing solos is the same as "leaving for another game". Same culture. Same micros. Same unlocks. Same tons of stuff. When people are better at the core game aspects they will move to squads. As it is the game is doubtless bleeding tons of new players that would play solo, even if they had to wait for a match. The devs are better off with two groups of 50% totaling 100% participation rather than keeping maybe 60 to 70% of the core playerbase.
This is really going to start hitting hard when the hackers arrive en masse. At that point dealing with a squad of 3 hackers rather than just one is going to put this game in the bin permanently.
@Capnbodes wrote:The devs are better off with two groups of 50% totaling 100% participation rather than keeping maybe 60 to 70% of the core playerbase.
Devs are better off this way? How the hell so? Having to split their attention between 2 drastically different modes requiring completely different balancing and having to work on a mode they never wanted to do in the first place just because some people who are not really fans of their game want them to try that?
The only ones it can possibly be best for is for EA. Is that what you think we should be arguing for? What's best for EA? Even then, probably wouldn't be that great for them either based on how messing with games for the wrong reasons like this have worked for them recently. It's a free-to-play game after all. Numbers don't meant that much even for EA if players don't love the game enough to pay real money for purely optional cosmetics.
@2deski wrote:
@Capnbodes wrote:The devs are better off with two groups of 50% totaling 100% participation rather than keeping maybe 60 to 70% of the core playerbase.
Devs are better off this way? How the hell so? Having to split their attention between 2 drastically different modes
Thank you for this , it actually made me laugh . Drastically different? That is quite the exaggeration. They dont need to change anything really. Every character right now can be played in solos and I can see a perk to all the abilities in a solo match . Hell they dont even have to touch the respawns , they would just not be used. The only difference would be not getting knocked and maybe taking out knockdown shields from the loot. If you consider that drastically different well then I feel bad for you because you are going to have a tough time in life when it gets tough because you are clearly over dramatic about things.
@cobrakev98 wrote:
@2deski wrote:
@Capnbodes wrote:The devs are better off with two groups of 50% totaling 100% participation rather than keeping maybe 60 to 70% of the core playerbase.
Devs are better off this way? How the hell so? Having to split their attention between 2 drastically different modes
Thank you for this , it actually made me laugh . Drastically different? That is quite the exaggeration. They dont need to change anything really. Every character right now can be played in solos and I can see a perk to all the abilities in a solo match . Hell they dont even have to touch the respawns , they would just not be used. The only difference would be not getting knocked and maybe taking out knockdown shields from the loot. If you consider that drastically different well then I feel bad for you because you are going to have a tough time in life when it gets tough because you are clearly over dramatic about things.
Oh yes, I'm the one being dramatic. Says a guy who played the game for a couple weeks and tells everyone that despite it being one of the most successful launches in history it is totally doomed unless devs do as he says.
I agree. Solos and Duos are direly needed. Saying this will put a more workload on the developers and thus it shouldnt be implemented is redicilous. If Apex wants to remain compatitive with other battle royales they need to follow suit with already tested and proven to work great features by the veterans in the genre. The idea of squads is fantastic. Some of the legends have amazing synergy between them, but playing squads with randoms is terrible. I lost count of the times i ping a landing location, my squad mates agree to land there and then mid flight one of them just randomly goes across half of the map, dies alone and then leave us to fight full, well coordinated squads on our own. How about the games where some kids get pissed that their main gotten picked and they leave right away. Or all this time you land in a hotzone and your squad spreads all over the place and you easily get picked one by one by more coordinated, most probably pre-set squads. Not to even mention that with the current crashing/connection and whatnot issues many are having, i lost count how many times two of my squads get dc midflight right at the start of the game, leaving me to play solo against full squads, or the times I myself dc'd and crashed on my teams. Half of my 150+ games have been nothing but frustration so far, because of how poorly coordination between randoms is in this game even with the fantastic ingame ping system (which is amazing by the way and nothing but props for it). Sure, there is games where you actually get lucky and end up with people that listen and play together and you get wins or if not win a decent and fun game nonetheless, but that is extremely rarely sadly. So yes, +1 for Solos and Duos ASAP.
Nope we had a meeting and collectively decided that we do not care if you come back to the game or not. Have fun playing other games. you will not be missed.
"Hey, Mr Hat! Do you think apex should have solos?"
"nhrrway thatsatrrrble ider"
"Let's vote then, Mr Hat! All in favor of not adding solos. Me!"
"mhrr too"
"Well, Mr Hat! It looks like it's unanimous!"
@Karsot wrote:Nope we had a meeting and collectively decided that we do not care if you come back to the game or not. Have fun playing other games. you will not be missed.
As amusing, as your reply is you do realise that all those people that are having issues right now are here trying to offer solutions that are proven to work in other battle royale games, not just for their own benefit, but because they are passionate about the game. Its a great game, but it has its issues for many and refusing to see them, just because the grass is greener on your side is pretty funny. But hey flourish in your ignorance, until EA shut down the game, because of the lack of player base and the lack of revenue when people actually had enough and start leaving in masses. And to all those saying what a fantastic release this has been... i haven't seen a release filled with SO many issue in any other games to date imo. Just because the game launched with huge numbers of players, does not mean it has been a succesful release. Try to be a little more objective and take all the facts in consideration.