Forum Discussion

killerj2389's avatar
4 years ago

SSBM

I think "Skill based matchmaking" needs to be more skill based. I don't like how I get one win and then I get level 500, Apex predators, 20 bomb badge, 4k damage badge, 20,000 kill players while I'm a level 100 pathfinder noob. Please give me a chance to get a win. I think anyone under level 300 shouldn't have level 500's in their lobby's

7 Replies

  • @killerj2389 No offense but you OCCASIONALLY running into a Pred team is not as bad as me ONLY playing pred teams (lobbies consisting of 80%+ pred/masters).

    I hear your concern though. If you are a new player you should absolutely be protected from more experienced players. But after a certain experience level, there is nothing wrong with you occasionally running into a higher skilled player in pubs.
  • Balladalidila's avatar
    Balladalidila
    Seasoned Ace
    4 years ago

    Did Respawn EVER even once say that the matchmaking in casual games is trying to "sort you with player of equal skill"? I dont think so tbh. So maybe the main problem here is that people assume that something exist even though it isnt and therefore get pissed because they feel this thing that doesnt exist is broken/badly designed.  The game even says "compete against similarly skilled players..." when selecting ranked mode but NOT when selecting casual.  Why would they explicitly make this distinction in the description if both modes matched you with "similarly skilled players"?

    I do think there is a matchmaking in casual for sure and it IS kinda "skilled based" but NOT as you guys assume it to be.  Based on my experience I think the matchmaking is trying to create "fair" lobbies, based on your team composition (premades) and how you performed in your recent matches. If your performance in a match can be categorized into four levels; bad, average, well and steamroll, the matchmaking maybe works something like this:

    Lobby 1 (normal): badly-to-well performing solos + badly-to-average performing duos + badly performing trios

    Lobby 2  (hot):  Steamrolling solos + well-to-steamrolling duos + average-to-steamrolling trios.

  • JonasDumac's avatar
    JonasDumac
    4 years ago

    I have the sabe problem in random than in ranked. Almost always get a pair of noobs and end up playing alone

  • Balladalidila's avatar
    Balladalidila
    Seasoned Ace
    4 years ago

    @JonasDumac 

    Sure me too. Dont even remember my last win as a solo in pubs when I actually got carried. But if I am being honest, many of my opponent teams seem to be of the same composition, i.e one "good" (3-4k dmg banner, etc) + 2 average-to-bad so I think its kinda fair. I rather have this kind of matchmaking than putting me in a lobby with only 4k dmg badges (I have 4k dmg badge on my mains). If I want to play like that, i.e better teammates but also better opponent, I would play ranked.

  • TinyTim6991's avatar
    TinyTim6991
    4 years ago
    @Axs5626Sxa5001 EA's SBBM isn't skill based at all. It is designed so that you lose consistently by pairing you with lower level teammates or putting you in massively sweat lobbies when you do well. EA released a study that determined that this was the most effective way to ensure player retention. Random matchmaking is the second most effective way, but EA was so insecure and greedy that they went with this way instead, making solo queing and pub games incredibly sweaty and irritating.

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