Forum Discussion

Headlessfool's avatar
6 years ago

Suggestions

Hi,

I really enjoy Apex and love the new content. I've got a few ideas that I think will keep this game one step ahead in the competition.

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General adjustments:

More cinematic motions would bring the game alive.

 e.g. When respawning a teammate you interact with the respawn beacon more, similar to using an ultimate accelerator.

Being able to request throwables would be helpful.

Being able to throw guns, ammo and thowables (without detonating them) a short distance would be fun. This would make tight situations when bullets are flying and you and your teammates are taking cover, a lot more interesting. You'd be able to exchange items with each other without having to leave cover to run to one-another. Being able to throw an empty gun at an enemy in a final act of desperation, inflicting a small amount of damage and slightly slowing them could create some entertaining gameplay.

An option which allows you to replay and record any games you wish. Fortnite did this with their 3rd person 3D recorded gameplay and it worked really well. Being able to view your recorded gameplay from spectator view would be very entertaining.

Being able to do a short wall run or at least one step off of a wall would be interesting. Kicking off a wall to land on a low platform that you would normally have to climb onto could create some incredible chases and I'm sure people will find ways to utilize this parkour feature to the max. 

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Future map updates:

The vegetating in Kings Canyon is very refreshing. Worlds Edge would be a lot more colourful with some vegetation and more nature based areas.  

The hot zones need to be more enticing or provide more arena-like areas, e.g. Skulltown in Kings Canyon. Players that search for concentrated and intense battles would appreciate this. Deja loot's constant ring path also had a similar effect. Many people would land at or progress towards the area where the final storm would close. Creating long, intense and most enjoyable battles.

The firing range is fun when fighting against your friends but it's just too plane. The targets are obsolete and should be exchanged for running dummies. A small building and some trees would add significantly to the terrain. An option to spawn with your loadout would be convenient. Your kills are tallied when fighting against friends to make it more competitive. 

Ultimately if the firing range could be exchanged for an entirely new, small and compact arena style map it would be much appreciated. Here you could drop in with just your friends or join a small match of +/- 15 people. An Apex style killhouse from COD 4 would be beautiful. 

  

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Legend buffs: (I didn't come up with the Lifeline nor Octane buffs but i do agree with them)  

Lifeline's revive shield should stay up for at least 2 seconds after her teammate has been revived. This will give them a change to do something before being mowed down by the enemy that was aiming down sight, waiting for the shield to drop.

Being able to throw her health drone, replicating what caustic can do with his traps.would make her more practical. 

If only one person is healing form the drone it would be helpful if it could follow them at a crouching speed.

Octane is the speed junkie and constantly comments on how he's the fastest but... he's not. An experienced Pathfinder is faster. His stim also isn't quite fast enough to evade players in high tier ranked games. Because of this his stim should increase to 35% or even 40% but then have a slightly longer cool down. 

The path you follow when using his jump pad is also too predictable. If his pad had a double jump feature, allowing you to change direction midair using your thrusters, it would be an awesome dynamic and a lot more useful in sweaty situations. His stim shots are essentially pure adrenaline and therefore he should only be marginally slowed when stimming though Caustic gas and Wattson fences (if not getting a slight speed boost from the electricity of the fences.)

A well needed buff for Revenant would be to allow him to climb in all directions. At the moment his vertical climbing ability is great but he struggles to climb horizontally. He should act like a spider on a wall, almost as if his center of gravity changes, and be able to climb sideways, diagonally and possibly upside down on the roof. This would make him a lot more enjoyable to play as. 

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I know that all of this is a really big ask. If you could deliver on any of the suggestions above it would be much  much appreciated.

Thank you for your countless hours of coding x

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