Forum Discussion

Arkuos16's avatar
4 years ago

Tap Strafing

I personally feel like Tap-strafing being a high level movement mechanic for the game is a good thing. It means that there is always a better way to go about moving and dodging incoming fire. It means that there is a reason to invest more hours into learning movement and "getting good". They cite the reasons that they are removing it as being inaccessible, lacking readability/counterplay, and being exacerbated by movement abilities. However this discounts the fact that nearly half the legends have some kind of ability that cant be countered. Bloodhound's scan, Mirage's decoys, Seer. Setting aside that the Kraber has no counterplay available (I mean what are you supposed to do when you get knocked instantly for poking your head out?), it also matches up with the rest of their criteria for removal. Its luck based to even have a chance at getting, therefore inaccessible. It's exacerbated, not necessarily by movement, but by other abilities that allow you to locate players. According to that metric, it should go the same way as tap strafing. However, I am not arguing that it should go, and neither should tap-strafing. 

The only real reason I can think of is that console players don't have access to it. But instead of removing one of the most interesting mechanics from the game, just make it accessible to console players as well. I don't really want to get into the mechanics of how exactly tap strafing works right now, but I do know its physically impossible to do on consoles. Why not just... make it possible? 

7 Replies

  • Any movement mechanic that requires unnatural actions to perform shouldn't be in a game as far as I am concerned.  People are binding the forward movement to their mouse scroll wheel and spamming the wheel whilst moving around . . that's not natural, that's dumb. 

    This is all about people always being ingenious enough to find a way to get an edge, and these kind of loopholes often get closed in games.  Putting the time into learning the latest exploit to gain an advantage for a few months before it gets taken away is fair enough but its going now so they will have to depend on their other skills to win games wont they?  If there was a mechanic where you have to spam the space bar 7 times whilst patting your head and rubbing your stomach to get an extra 5 metres jump distance would you do it? The mechanism wasn't really intended and its little more than a macro function to be able to do it anyway in my eyes. 

  • @Piabetic In that train of though, wall jumping would be an exploit. It requires unnatural movement mechanics, hitting the space bar at a certain time to get the best height. Or Super-Gliding, which also requires some fairly narrow frame gaps to pull off, would be considered a exploit. Both are technically an exploit of the physics engine, but neither one of those are getting patched, and even the wall jumps have been kind of officialized when the Apex Legends twitter showed you how to do it.

    My point is, something being weird to do- or niche- shouldn't disqualify it from being usable.

    And there *is* a way to gain extra distance when jump-padding, its called sliding into it.
  • Hi Respawn

    I will uninstall the game and never touch it again if you remove tap strafe.

    There is 9 legends that still doesn't have heirloom so if I quit you will lose $1500 at least, yes I buy every heirloom that comes out since I started the game.

    I believe many others will make the same decision. I am not going to discuss the good and the bad to remove the mechanic or if it is reasonable or not, I don't care.

    Just to let you know that if you do that you will lose players like me, because it doesn't matter how much time and money we invested in this game, if Apex cannot bring us joy, why care about the sunk cost.

    Please make smart decision and don't end up like Warzone.

    Thanks

  • Don't cry over the removal of something that allows you to exploit the game.