This Seer version is closer to original release version but nowhere near as OP as that one was shaking your screen and flashbanging you.
Totally agree to what eldercitizenā said = Seer is good with a coordinated team. Yet I would add that any legend is like at least 2x better in a coordinated team vs soloq stuff. Also most people in higher lobbies face Axles, Ashes, Valks, Seers etc. that feel OP not because they have kit but because they mask their cheats with those legends.
I have nothing against current Seer version at least makes him viable again not as Bloodhoud that I started with, almost mained but then never touched since season 9? because how useless and unreliable he is.
Every legend if played well should be annoying, that is the thing about them. And people should adjust not just play meta, 1v1. E.g. if you see X, Y and Gibby as meta, you probably should play Meggie or Fuse more to counter Gibby bubble / bubble res. And in ideal game there should be legends combinations that work really good vs some legends while struggling vs others that would not only force people to experiment but create more diverse lobbies.
Instead what I see for 10?+ seasons now in Apex:
- casuals play "meta" because they think that will make them better despite e.g. having 0 clue how to play new legend or now how to jump back on Seer they have never touched before -> out of 20 teams 10-15 will have meta legends
- cheaters playing mobile legends to run to next pray as fast as possible -> leading to Respawn devs think people are keen to play mobile legends :P so you see the shift back towards fast phased, more kill games, mechanics vs your say seasons 11? meta of Gibby, Caustic, Valk that actually favored map reading, early rotation and crazy but amazing end game fights
Just FYI my recent "mains" since season 27:
- Crypto - because I just felt like playing him, cloak was really nice and fun addition, also easy to gather stupid teammate banners and respawn them
- Fuse - I liked playing him before, suits my style of abusing mid / long range fights vs controller nubs, now with addition of knuckle-jumps even better, also was viable to run away from cheaters hunting you down before addition of Axle
- Newcastle - in duo/trio really powerful legend to create cover, able to cover open ground, easily push or defend via Ult
- Octane - because I just felt like running and gunning
- Bangalore - always enjoy playing her when I switch to NAE where 99% play controller, they just run from my smokes like bears from bear spray :D so funny
- Axle - super viable vs lower level cheaters, just dash behind them and they have not good enough mechanics to adjust fast enough, giving you fighting chance even if they use aimbot
- Valk - higher level lobbies because every game you will run from blunt cheaters given 75%+ games in my experience with video proof contain blunt aimbotting / titan team at D4+ level, especially D3+ lobbies, basically your only way to potentially relocate, lead those cheaters into another squad / full stack if you are not full
And with all of these I got easily to D4+ over past 3 seasons. Just to make the point that in lower ranked levels "meta" is just an illusion.