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ProNinja1223's avatar
ProNinja1223
Rising Novice
2 months ago

Time for new Apex achievements that match the game we play today?

Apex has evolved in every way since 2019-so why are the achievements still stuck in the past?

I've been an active player for years, and at this point, the current achievement list just feels outdated. Back then, we had one map, a handful of legends, and barely any of the movement, mechanics, or depth Apex has now. But the game in 2025? It's on another level-and that growth deserves to be recognized in more meaningful ways.

I'm not just tossing this out casually-I've put in the time, I know the game, and I've seen how much it rewards experimenting. But when it comes to achievements, there's no incentive to do things differently. Once you've got the original 12, that's it. Nothing else pushes you to explore other legends, weapons, or styles.

Adding new achievements wouldn't just be about bragging rights. It'd give players more reasons to:

1) Try under used legends.
2) Run different loadouts.
3) Go for unique map-based plays.
4) Push teamwork in creative ways.

even a small batch tied to the current meta, new legends, or squad-based tactics could open up a whole new side of the grind.
Not saying the game needs hundreds of them. Just feels like something worth looking at again now that Apex has grown so far past what it used to be.
Would love to hear other thoughts on it-would updated achievements actually push you to change how you play? Or  do you think it wouldn't add much?

2 Replies

  • I generally agree with your points.

    Regular review and updates to the system are likely necessary for long-term operation.

    Your suggestion could also be a catalyst for expanding players' gameplay variety. It would make it easier to imagine the playstyles of people who approach the game differently. It would also benefit the promotion of teamwork, and promoting teamwork is essential for a battle royale game.

    However, I believe it ultimately depends on the developers' resources. You've been careful not to make excessive demands, considering the burden on them. But even so, the developers' resources are finite, and there are many other challenges they face. They'll have no choice but to prioritize.

    Your proposal is definitely not in vain, nor is it an unreasonable request. But whether the current situation allows for it, I'm not sure.

  • ProNinja1223's avatar
    ProNinja1223
    Rising Novice
    2 months ago

    Appreciate the thoughtful response. I get what you're saying-dev time isn't infinite, and priorities are always gonna shift depending on what's breaking, what's trending, or what needs to drop next season. I'm not blind to that.

    That's exactly why I didn't go full wishlist mode with 100 new challenges or some overhaul suggestion. Just feels like if they're already rotating maps, legends, and limited-time modes, dropping in even a small batch of updated achievements per year could go a long way. Doesn't need to be a whole new system-just something that reflects how much the game's evolved. Because let's be real, Apex ain't in the same place it was back in 2019, and neither are we as players.

    You nailed it with the point about promoting teamwork and encouraging different playstyles-that's exactly the heart of it. Some people would never touch certain legends or tactics unless they were nudged to try them. This kind of system could be that nudge, in a low-pressure, rewarding way.

    And hey, even if it's not possible right now, doesn't hurt putting the thought out there. If enough of the community wants it, it might eventually hit the right radar.

    Thanks again for actually engaging instead of just "nah bro" commenting. Respect.

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