Forum Discussion
7 years ago
can we have a "proper training map" to shoot at models of real targets and test the abilities of all the legends ?
thanks
7 years ago
In the training map level design there should be:
- Exact recreation of real world loot RNG
- Highlighted Areas on the map/mini-map labeled with their loot type (high tier loot etc.)
- Random Enemy Bot Team in high tier loot areas.
- Difficulty Settings before entering the match.
- Selection of Legend
- Preferred Gear Selection Screen (highlighted areas where that loot would be easier to find)
- Jump Master Guides Options
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