7 years ago
TTK suggestion
I heard a lot of people have a problem with the TTK and they think it´s too high. Probably because most people are used to a low / lower TTK like in COD, BF, PUBG or Fortnite. I personally think the ...
TTK (Time To Kill) is the worst what I've seen in 20 years of my game life. When you need 2.5 seconds to kill an enemy with perfect aim it looks like circus cause in actual game you need about 10-20 seconds to kill an enemy.
That TTK makes game aim-based not tactic-based. For example: you flanked 2 enemies and get close to them, you are shooting at one player and while you do this another player have enough time to react and kill you. This is not normal. In normal shooter if you flank 2 enemies and get close to them they are 95% both dead even if your aim is terrible and you miss like 80% of bullets.
I think Respawn must lower TTK by 50% so tactic and positioning start to mean something. Now this game is 90% about aim.
I agree that the TTK currently feels a bit too long; however, the game has only been out a few days, I'd give it a bit more time.
I like the TTK how it is. If you can drop people as fast as in bf5, what's the point in gearing up helmet and shields?
@NG-Lurycz wrote:
This isn't CoD or Titanfall. TTK is fine as it is, gives players enough time to react to being shot, which is the point.
Git Gud M8.
Players have more than enough time to react. Enemy can outgun you even if you attack from behind but your aim is not perfect. Enemy can easily run away if you attack from 20+ meters so this game is about close-range fight and doesn't encourages players who like mid-long rage fights. You can't even win 1x3 in most cases even if you have perfect position and good aim.
I think current TTK is ridiculous and for me it's unplayable. Guns look, animated and sound very cool. But impact... It's like firing from a toy gun.
Nobody says that The TTK should be like in COD and Titanfall it shouldn't be like that but the current TTK is very bad to the point where a solo player can't make plays on a team. I think the max armor should be reduced from 200 to 175 and the gun damage increased.
Yes. Dropping TTK by 20% will make that game good
I understand that the game is still new, but in the future, I hope the TTK (Time To Kill) wouldn't this long. Against someone with full loaded armor, your weapons fell like they do nothing as your waist clips into them. I like the standard TTK for naked players, but the armors add too much of a safety net, especially when the clip sizes fell as if they are not up to the challenge, only being able to fire a couple of shots in a burst or 6 rounds in the wingman. This makes the whole movement of the game feel like a more of a burden than a gift. This also makes using some lower fire rate weapons feel unrewarding although satisfying. It is satisfying due to the games amazing animations and sound. Other FPS games can learn a thing or two from APEX. I am so far loving this game, and I can see it going to high places.
Tactics and positioning absolutely mean a lot in this game. Your team play with each legends abilities is vital, and this is part of your tactics. What do you think moving through bangalore smoke or coordinating a wraith teleport is? Positioning is also extremely important. So much so that a few of the best abilities in the game, such as pathfinders zipline or wraiths phase ability, are all about changing position. You need to start playing the game as it was meant to be played and learn about its unique use of tactics and positioning instead of trying to make it play like some other game.
Mentioning Shroud and Doc and saying they don't use tactics is 100% incorrect. They are able to play as they do because their tactics and teamwork is brilliant. They have, as a team, positional advantage in a majority of their fights. They ping, call out and constantly move and re position on people. Once again, you guys need to learn to play the game before you start trying to change it.
I'm sick of people complaining about TTK. It's completely fine the way it is and actually very good in this game. This isn't Fortnite or other BR's and should never take that route. You need to aim for headshots and outplay the enemy. You're forgetting this is a fast paced movement game, so changing the TTK will make this game awful. You'll always get third partied because the moment you're weak, you'll die instantly since TTK is less and people wont be afraid to third party even more due to quick killing. You'll never have time to heal or run away because of fast movement from enemy. This game requires wits and raw aim, its a skill. You need to aim for headshots more, and use the appropriate weapons for certain ranges. This TTK is perfect the way it is and allows for the style of gameplay Apex offers. What do you want? You want a game where you point, click for 1 second and they're dead? When you only get 1 life, you need to heal armor and health when weak, pick up partners when downed, and avoid Ultimates and outplay mechanics...lmao that would be absolutely horrible, def not! Not to mention, a less TTK allows people to get RNG kills when spraying because they're aren't good at aiming. Just like in Fortnite and games like H1Z1 where spraying is an issue because it allows kids who arent good to get random kills from lucky sprays.
I think the ttk is fine tbh, playing against 2 people like that ofc wont work unless you have a shot gun (peace keeper) which basically will 1-2 tap them (i swear peace keeper is common af).
Aim is sluggish, but so is the movement of the camera... I'm still not adjusted to it yet. The other issue is... You have to aim at a players upper chest to hit their head... Annoying mechanic. I've noticed this is becoming an issue with most games. You have to shoot their upper chest cavity in order to hit their heads. There is no, "head," shot... it's more like a, "upper chest/lower neck," shot...
I can look at it this way... In RL, they would be dead even if they didn't hit the head... but it wouldn't be a headshot!
While I’m not in favor of anything radical, I’m beginning to dislike what seems to be a shotgun meta. Low TTK combined with high availability of shield/HP regen items, plus armor, makes long range rifles iffy at best and favors people rushing with shotguns where they only need to land 1-3 shots to kill.
TTK is fine, works well in a team based game. Spot your opponents to your team, with two/three of you shooting at the one opponent you will drop him extremely fast, even if he has legendary armour.
TTK versus high tier armor is high but it's supposed to be, with nothing or low gear it's 1-3 shots until you are dead, every time.
This is not Titanfall and without the armor giving any significant reduction to incoming damage, then you have a very generic shooter where gear means nothing.
Yup, the only people asking for faster TTK are people that want to be able to 1v2 or 1v3 people. It would reward lonewolfing and camping way too much instead of sticking with your squadmates and fast paced/aggressive play styles. You can already drop people quite quickly if you manage to flank them with a shotgun or high RoF weapon.
No.