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@EA_Blueberry Thank you very much for addressing this issue as I think it is a real problem effecting Apex. Sadly I myself am on holiday until Friday 25th so I can't play Apex until then.
I worry however that the ammo consumption will still not be a major barrier to use. I would only every carry 1 stack of 80 ammo for the charge, and that was way more than enough... carrying 2 instead doesn't seem like a major hassle. Lower mag capacity also is helpful but I fear doesn't really go far enough to change much.
As for the damage I don't understand because I know I have often did well over 90 dmg with the Charge before the update, often getting 110ish and I think once or twice even pushing into the mid 120s... those were with head-shots without a doubt but still therefore I don't know how to relate it back to what Respawn said as the figures of 90 and 60 are obviously not the highest damage the weapon could do. Decreasing the damage output range by 50m-100m doesn't sound like it would be enough to really negate the power of the weapon but we shall see.
I don't see ammo or mag size having a major effect on anything, so it's really only the range which makes a difference and that doesn't sound like enough to negate the power this weapon has over others... however can't wait until the end of the week to actually try it for myself.
This "nerf" really didn't do anything, it's still way overpowered and super easy to use.
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