7 years ago
Was not Caustic gassed buffed?
Did not the Caustic get a gas buff?? Was playing today and noticed only 1 tick per damage. Really 1 damage??! Why can't we punish people for going through or staying in it? My earlier example ...
Hey, the changes haven't been put in yet, they'll go live when Season 1 starts.
Caustic
Traps - Reduced cooldown to 25 seconds from 30 seconds
Traps - Increased radius and proximity radius by about 10%
Traps - Removed a 1 second delay on the smoke dealing damage to player
For the trap damage, it ramps up the longer a player spends in the gas, up to (i think) 10 damage a tick if they get trapped in the gas for the duration.
The issue isn't at all the damage; it's the bulk, the setup/throw times, the tiny activation/area of effect, and the fact that I'm a blimp, and even among my gas I'm still 3x as blatant as my Wraith or Lifeline... but why? I have a load-out to use as well, I want a chance in gunfights as well. We shouldn't be stapled to our kit, which is exactly what Caustic's model/hitbox tells you that you need to do to prosper--but even then, you're easily countered. You and your traps are bulky and very visible even in cover, traps can be shot, activated and run from, grenaded; meanwhile I personally have no ability to sustain myself in any fight. People just sit outside the gas; so not only does my vision work, but I have an enormous target on my back from: Being in a giant smoke cloud that BEGS for attention, being just a generally big Legend, people can set up while the smoke clears if they are smart. He's just too intensely situational with how he's built right now. No other character/character's team gets punished so much for simply PLAYING the character, it makes no sense at all. Pity, because I absolutely LOVE the idea behind him.