Forum Discussion

MinusFortyP's avatar
6 years ago

Weapon buffs and nerfs

I had uploaded weapon buffs and nerfs list 2 weeks ago and I added changes to the list from what I saw on the forums, I also added some more changes. I wanted to get this out before season 5 to see if any of the changes match up. Did this for legends and general changes to lol.

Alternater Buff:
• Slight dmg increase

Re-45 Buff:
• Increased mag size

Longbow Buff:
• Increased mag size
• Faster rate of fire

Flatline Buff:
• Mag size increased

Mozambique Buff:
• Six shots

Mastiff Buff:
• one more shell in the chamber

Sentinel Change:
• Make both sheild bats and sentinels a little easier to find

Charge Rifle Buff and Nerf:
• Nerf the additional dmg before the big shot
• Buff the damage the big shot does

Peacekeeper Nerf:
• Can't take a shotgun bolt anymore

Havoc Nerf:
• Either small dmg nerf, more charge up time, or more recoil

Any thoughts?

6 Replies

  • havoc doesn't need nerf, they removed the turbocharger and extended mag and not everyone knows how to handle the recoil of that weapon

  • Sir_Named's avatar
    Sir_Named
    6 years ago
    @GREEZLYPROD Well, it kind of does. But it doesn't really matter, as the devs have confirmed a havoc nerf.

    After they removed turbocharger, they buffed it a little.
  • @MinusFortyP
    1. Alternator and re-45 sounds good
    2. Longbow mag size sounds good, rate of fire was nerfed because was op so really don't need that, maybe faster bullet? So can hit properly and maybe less bullet drop.
    3.Flatline is pretty strong, i think is pretty balanced now.
    4.Mozambique sounds good, but with that buff needs to be removed the Hammerpoint, if not Mozambique will be just a Super OP PK.
    5. Mastiff doesn't need a buff, is super strong and for a legendary is fine.
    6. Sentinel needs to be charged with small batteries maybe one small battery is one or two charged bullets with quickest animation and big battery= full magazine.
    7. Charge Rifle maybe remove the initial damage with the laser, and add that damage to the final beam.
    8. Peacekeeper is the Strongest gun in the game is the most used gun on ranked, ALGS, and every single game, needs a small spawn rate, needs an ammo reduction to 3 or 4, spread increase by 40% while hipfire, ads stills the same, reduced damage by 1 in every pellet and remove one pellet, and remove choke.
    https://clips.twitch.tv/TardyCrazyWebFutureMan
    Two tap everyone should not be so easy with PK like in my Clip.
    9. Havoc does need a Nerf since the beginning of the game, and i agree with your approach, adding some bullet spread reduction while hipfire to compensate the nerfs, because even now that havoc is super strong, hipfire is really bad.
  • MinusFortyP's avatar
    MinusFortyP
    6 years ago

    Thats a really good longbow buff I didn't even think of that. But for the sentinal, that's originally what I wanted because I said no one will use sheild batteries for a sentinal after the backpack nerf. But a couple of people responded to me saying that they shouldn't change that feature so I just gave it a different buff.

  • @MinusFortyP Flatline doesn't need a buff, it competes with the 301 just fine. Buff it's mag size anymore your making it into a mini preseason spitfire, which was disgustingly overpowered. Mastiff also doesn't need any buffs, its super powerful kills in two body shots or one headshot. Mozambique six shot would be two much, five shot is better, as it doesn't step on the Eva's toes, and can kill purple but only if you hit all your shots (it would probably be better then the Eva even with five though). Re45 buff sounds great.
  •  -flatline is op it doesn't need buff

     -mozambique needs to be removed from the game because it's useless

    -re45 increase mag would be nice

    -alternator buff is needed because the weapon is nowhere near as good as it was and respawn won't bring back disruptor rounds