Forum Discussion
13 Replies
- You have shotgun that does 110 damage per shot and hold 6 rounds and another that does 45 damage and holds 3 and you think this is fine?
The bullet fall off distance in game is terrabad.
The hemlok has the effective range of a BB gun:
- What are these numbers, Hemlok effective range is 15m? I got 30m out of it before it started to drop slightly, same as the R301. R99 and Alternator were closer to 40m. Wingman was about 60m. Hemlok and R301 bullet drop was nearly identical over 100m. Idk how you got 70m out of the p2020, I'm guessing you had trouble with the iron sights because they look like they were slapped on last second via microsoft paint. Your numbers on some of the guns are off.
But on topic, wingman is a problem and peacekeeper needs to be tuned down slightly. Eva8 could use some love as it's good, but requires much better accuracy than the peacekeeper to out perform it mostly because of pellet count differences. Rarity matters. Of course every weapon isn't going to be the same. Your comparison should be between the P2020 and the mozanbique because they are on the same tier.
i have no problem killing people with hemlock. one thing i would say is peacekeeper needs a few tweaks. very hard to hit a full shot on wraith. seems to be more with where ur curser is than where u can view ur shot actually go. but this is to do with hitbox and hitreg. i admin nothing is perfect just sick of poeple whinging about guns because they dont know how to use them effectively or becayse they suck at the game.
also point is, bigger fish to fry than the guns right now. such as server lag, broken audio, broken hitreg and broken hitboxes that dont line up with player models.
@Flakey_DI wrote:Rarity matters. Of course every weapon isn't going to be the same. Your comparison should be between the P2020 and the mozanbique because they are on the same tier.
Tiers doesent matter since you dont have only Moz and P2020 in this game.
I aimed for the boarder of the square target just under it as that counts as a hit not just the blue square.
So if your aiming at the bottom of the blue square then your hitting the lower boarder of the target making your results futher away
and if the reticle is huge the i focus the halfway point of the reticle.
@Flakey_DI wrote:Rarity matters. Of course every weapon isn't going to be the same. Your comparison should be between the P2020 and the mozanbique because they are on the same tier.
I think leveling out the paying field is more important than "tiers" or as Respawn call it "power curve".Titanfall 2 didn't have this massive power gap, why is it here?
- VindictiV_V6 years agoSeasoned Veteran
Weapon balance is FAR from being fine.
Just one example of many: the wingman. It's broken and overshadows all medium to long range intended weapons (ie: g7 scout, longbow, triple take, etc.)Just a quick comparison between 2 extremely similar weapons intended for pretty much the same niche (medium-long range):
Wingman:
*Faster RoF therefore better DPS (156 RPM vs 86RPM -> almost DOUBLE the freaking RoF)*A LOOOOOT faster ADS straffing speed
*Bigger "mag" size (6 to 12 rounds vs 5 to 10)
*Better effectiveness and is actually quite deadly and easier to use in CQC compared to any of the sniper rifles
Longbow:
*Can equip bigger zoom optics... lmfao...
*Deals 10 damage more per shot (55 vs 45) so it takes one less bullet to the body BUT ONLY in the situation where you're fighting full hp/shield enemies with purple shields. In all other situations, both take the same amount of bodyshots.
Somewhat Equal:
*Both weapons take between 2 to 3 headshots to kill (but keep in mind, the wingman shoots about twice as fast as the longbow does).
So yeah, atm there's no reason to not use a wingman over say a G7 scout, longbow or triple take unless you're trying to engage targets so far away that you'd only hit them if they are standing still and aren't shooting back.
Also, with precision choke, the PK beats anything not only in immediate CQC but also short range to almost medium range. In that niche of short to almost medium range, that's where SMGs should actually be kings but they are a joke compared to a choked PK.
Those 2 weapons still need to be toned down, I see every day squads running with only those 2 weapons... I mean why wouldn't they? The meta is boring and needs a massive tweaking.
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