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Whhaaa whaaa you like killing low skill players we get it.
Sure, I like killing players regardless of their skills but unlike you, I dont cry when a better player then kills me; I learn from it and get better.
- 6 years ago
Well that's your problem you like killing people lower skill than you and padding your stats which are obviously not realistic stats are they, you're not as good as you thought you were.
I think it's brilliant that they're adjusting the SBMM they should now tighten up the ranked SBMM so players 10 rank lvls below don't get matched with people higher up.
The only point these SBMM whiners make that is remotely valid is that grouping with lower skilled players when you're a high skilled player is more difficult now, maybe that should be looked at more.
- 6 years ago
You literally make zero logical sense.
"Well that's your problem you like killing people lower skill than you and padding your stats which are obviously not realistic stats are they, you're not as good as you thought you were."
Do you even think before typing? Like I said in my OP, skill is relative. You obviously havent even understood that concept (google relative or ask mommy) when you write that "I dont think Im as good as I think I was"... What the hell does that even mean? My skill is what it is and my "stats" is a reflection of those skills compared to the rest of the player base IF the matchmaking was picked randomly from said player base. So speaking of "realistic" stats; the only "unrealistic" version of those stats is exactly what the new SBMM is leading to, namely a K/D that will go towards 1.- 6 years ago
It makes perfect sense. Your problem is you think that your K/D equals your skill at the game when it doesn't 3.00 K/D isn't realistic for the majority of the players, If you were to play games which are fair which Ranked is for the most part (when it's not putting predator players in diamond IV games) your K/D would be around 1.00 - 2.00 on average.
My K/D from playing only ranked is 1.63 which is average, if I was to only play casual/quick play before the SBMM change I could have easily inflated that to around 5.00 or something ridiculously unrealistic. It would have been easy to stomp new players and low skilled players all day long to boost my stats.
it's a meaningless stat anyway when RNG decides a lot of the outcomes of games such as if the drop was bad, loot, team that you have been matched with and the ring closing in.
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