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I honestly think Sabotage, and many more, of the report options are more or less useless. I mean how can the AI detect "sabotage" when that term first of all is very subjective? Perhaps it will flag if the same players gets report after report of different non-premade players.
And I guess "avoid player" wouldn't be a problem in pubs but in theory, it COULD mess with the matchmaking algorithm and severely prolong the queue time for everyone, especially in the higher elos where players are few. Because if player A is avoiding B who is avoiding C who is avoiding D who is avoiding A and E where A is premade with F and F is avoiding B and E etc etc etc, then it might become a big puzzle and ultimately much fewer possible ways of creating teams. And we all know how fast all of us would click that Avoid button after a bad game haha
My advice is to just wait 15-30 seconds before pressing Ready. The chance of getting with the same players as teammates is close to zero I would say.
@BalladalidilaAI detects sabotage based upon the number of reports for that itself. So while they may have a clean account not being reported often then you have 4-10 people report for sabotage then the system "may" be able to flag the account for that concern.
Speculation mind you but i do know that those reports help a crap ton when it does come to the tos teams reviewing the account. Always use it even if you feel its useless.
Just to give a example Respawn has a discord for cheaters where you can post actual videos of it. They openly tell you that you always need to use the in game report system even over their discord posts because it is data they must see and if the data is not there then there is a chance the person who is reported may walk away free and clear due to no data matching up to the speculation.
- Balladalidila3 years agoSeasoned Ace
The pessimist in me says those report categories are mostly there to provide a false sense of being heard and seen by the devs, i.e to vent rage so to speak. But yeah; hopefully are those reportsnot leading straight to the trash bin. Hopefully, it at least collects data to be used for something useful, like detecting behavior certain patterns so they can design the game to avoid those in map-, legend, ability design etc.
But I personally doubt it can lead to direct punishment. I've never heard anyone being punished for report categories like sabotage and it seems very risky to let player reports be the "evidence" to punish people. I mean, a solo Q player could be falsely reported for "sabotage" in 9/10 matches with premade duos since premade duos blame the solo Q for everything hehe.
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