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Oh, I understood you. I'm just saying that in reconworld there would be zero rp for kills and zero rp for placing anything below first. If the game rewarded only winning then players would be forced to judge far better than they do now just exactly what behaviors contribute to a win. As opposed to doing things which offer a quick adrenaline fix while at the same time lowering the odds of victory.
@reconzero Eh if that were the case then players would play even more recklessly. If only three players will be rewarded no matter how well everyone else played then what's the point? Fighting hard and getting 2nd place will mean just as much as being the first team knocked out.
I'd rather keep the system as it is but your kill points only multiply if you satisfy two conditions.
#1. Place top 10.
#2. Have a minimum kill total of 3 (or 5 whatever the community prefers.)
Slayers who aren't foolish enough to die in stupid ways rank up faster. Players that hide rank up slowly until they hit a wall. Slayers with no game sense bob up and down going nowhere.
Obviously I want no limit on kills points if that isn't already a thing. Would only worry about players boosting their rank but better players need to advance to their natural rank faster.
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