Forum Discussion

MoNosDirtyGamin's avatar
6 years ago

Why some legends are picked more than others & Legend Buff Ideas

Simplistically, this is down to their ability to escape. 

Wraith - can phase walk to relocate AND relocate the entire team (VERY HELPFUL in ranked)

Pathfinder - Grapple

Bangalore - Speed boost when shot at

Caustic - Delays the enemy which is like escaping

I think for future legends (So after the creation of the season 6 legend) Respawn should look at the ability to escape effectively for a new legend if they wish for different legends to have a higher pick rate. I say this because, of all the new characters, every single one is situational. The Original legends were all solid picks at the start but now that we have different legends, some design improvements need to be made. 

I think adding a new passive for all legends would help improve the pickrate, because lets be real here, we haven't really had much legend changes have we. 

For lifeline I would suggest: 

- A cooldown on her revive ability activation time after reviving twice

- A buff allowing her to use her healing drone to reinforce doors by giving it a passive shield, making it so it takes a further 2 kicks to destroy (it would stay like this until lifeline activates her healing drone), this would also mean that lifeline is unable to heal or revive with her drone. To effectively counter this, all explosive ordnance would remain the same, so a fire canister would still destroy a door as quick as it did before. 

For Gibraltar:

- His hand shield is replaced with a deployable floor shield (So like a riot shield but it digs into the floor when activated), which is removed after 20 seconds, it is just big enough to allow him to take cover behind, he is unable to adjust it. A balance for this would be a yellow weakness spot around the side of the shield which could be shot at to instantly remove the deployed shield, again explosive ordnance would effectively eliminate it. The cooldown would be around 45 seconds also. 

Bloodhound: 

- Can place fake blood tracks to fool other bloodhounds into an awaiting ambush, there would be no way to tell a difference between these tracks, this would be a buff as well as a nerf. 

Pathfinder: 

- A new passive which grants him the ability to grapple one teammate ONLY up to where he is using an adjustable arm. 

Octane:

- A passive which grants him the ability to double jump by double tapping X 

Revanant: 

- Can climb faster with no slowdown

Crypto: 

- A new passive allowing him to sit on his drone and use it for 8 seconds, this would be very useful for adjusting his position, while he is sat on his drone it would take a reduced amount of shots to destroy as a small red dot between where crypto is sitting, and hitting 1 shot here instantly destroys crypto's drone and crypto falls from the position it was destroyed at, with a tiny movement speed for 2 seconds, 

Loba:

- A passive shield is granted to her for 3 seconds which gives her 30 more HP when activating her tactical. 

Wattson:

- Her pylons do more damage to an enemy, if the entire team are stood in or shocked by her pylons then the entire teams shields are instantly cracked regardless of how much shields they have. This would also give much needed time to heal.

I have purposely left caustic, wraith and mirage off this list because I feel they are in a really good position atm. I would more than welcome feedback from others. Please let me know what you think of the ideas, are they too OP? Why? How would you balance things out? What would you add?

19 Replies

  • @Sir_Named Gibbys tanky so there's no need for him to escape, plus he has his shield/bubble.

    Wattson's got her pylons so she doesn't need to escape either.

    Both of these circumvent the need to back off and heal.
  • Sir_Named's avatar
    Sir_Named
    6 years ago
    @MoNosDirtyGaming Yeah, but since they don’t have as much of a need to back off, yet are still semi-popular, this kind of disproves your theory.
  • @Sir_NamedIt doesn't disprove my theory, your statement supports my argument because this is proof that this is their form of "backing off".

    For pathfinder + wraith if you back off to heal, you're still chased and you have that extra 5 - 10 seconds to heal up etc.

    If you use gibby, his bubble allows you to heal a lil faster and acts as the "escape" mechanic because the enemy has to push to that bubble, you could easily go on the other side of it. with the bubble being 12s now that is more than enough time to pop a phoenix. Not to mention fortified and his arm shield.

    If you're using wattson, shes got her pylons to slow down enemies and then you've got her ultimate progressively replenishing your shields, both deterring enemies from pushing.

    Wattson, gibby and caustic do not need to retreat to heal up because their tacticals slow the enemy down enough by giving them that much needed time to heal.

    Thus, my point on legends having an "escape" mechanic still stands as a basis for them being popular.

  • Sir_Named's avatar
    Sir_Named
    6 years ago
    @MoNosDirtyGaming
    Eh, maybe, if you look at it like that, but that’s a huge stretch of the truth to fit your views.

    But if you look at it plain and simple, Gibby and Wattson have no escape abilities, yet are still fairly popular. Therefore disproving (at least somewhat) your theory that the popular legends are ones with escape abilities.
  • @Sir_Named It's not really a stretch though is it since the whole point of falling back is so they can use some healing items, gibby and wattson can do it standing in the same building and deter enemies from pushing in.
  • Sir_Named's avatar
    Sir_Named
    6 years ago
    @MoNosDirtyGaming But they don’t have actual escape abilities.

    With that logic, every character has some kind of escape ability. Which wouldn’t really work with your theory.
    Caustic is the same as Wattson.

    Lifeline can just revive someone and/or use the drone to heal up.

  • @Sir_Named Escaping to heal up and delaying the enemy so you can heal up are the same thing.

    Why? Because after you have retreated and healed up you're going back into the fight aren't you? In the same way caustic and wattson do not need to retreat because their escape function are the gas traps and pylons.

    I think you're looking at this from the completely wrong angle, when I say "escape abilities" I mean they run away and heal up, this doesn't necessarily have to be a literal meaning of "escape", but that function is still do-able with caustic and wattson because 'escaping' for them is delaying the enemy, which is the same thing as phasing and grappling away because you delay the enemy so you too can heal up.

  • Sir_Named's avatar
    Sir_Named
    6 years ago
    @MoNosDirtyGaming
    As I said, that would mean that every legend can “escape”, since they all have abilities that could help them.

    This does kind of prove your theory, since if every legend can escape, every legend is popular.

    But, there are some legends who aren’t popular, (like Wattson in casual/low tier play). Even though they can “escape”, they aren’t popular. Therefore partially disproving your thesis.

    Either way, you aren’t 100% correct.
  • This game has some ideology:

    -Ultimates of most of legends can be used by enemies

    -Every legend has his/her mixed role

    Problem with Wraith in that she performs a few roles at once - she is very small and it makes hard to hit her; she can relocate a hole squad like Pathfinder or Octane but more safely; she can pass traps, grenades and zone damage.

    Problem with Wattson in that she counters ultimates of not the best legends and it makes pick of Gibi or Bangalore questionable; it is almost impossible to break into her lair and survive it.

    And problem with other legends - there are only 3 slots in the team, one slot is always reserved for Wraith and second slot is always reserved for Wattson so there is no room for others, 3rd one must be addition to 2 predefined legends.

    Even if people will pick something weird, they have to deal with current meta. That is why Bloodhound is useless in pro games, people already know where other squads are because Wattson allows super safe camping. Even another Wattson can't make an opening for her team like Caustic vs Caustic. Caustic, Gibi and Bangalore can't effectively use their ultimates because 20 Wattson in the game. Octaine, Mirage, Loba and Lifeline are not the best addition for 2 predefined legends so only Pathfinder, Gibi, Caustic and sometimes Revenant can be picked.

    It is enough to rework 2 legends to let other legends be picked. For example, Wraith portal could work only in 1 direction and pylon can counter only grenades or only abilities but not grenades+abilities.