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@MoNosDirtyGaming It seems that we just won't agree on these points. Personally I find that neither the R99 or havoc take that much skill to use at close range. The havoc is easier due to the larger mag size and higher damage and the R99 is slightly trickier to use in that area between mid-range and close range. At the edge of where hipfire starts to be inconsistent.
The drawback of the charge up time often means I won't use a havoc past mid game (unless I'm using Gibraltar) while the R99 is a top gun at any stage for any character (except for Gibraltar debateably.)
The gun's main advantage is its insane damage but without it the havoc is trash. If you want to nerf it then you'd have to give it an advantage somewhere else.
While i totally don`t agree with the OP, i kinda don`t agree with you on some points.
Actually to be good with R99, you need skills, you need to learn the recoil pattern and actually need to know what you are doing. But R99 is in perfect shape right now and its perfectly balanced.
- 6 years ago@LordloshBang That is EXACTLY my point. I'm saying a gun like the havoc which downs you in 3 hits from any distance should NOT be a thing. The R99 was balanced because you had to hit most of your shots, now you have to hit all of your shots, and reload and then shoot, in the space of that time a havoc has already dropped you without even finishing half of the first clip. Changes in the future should NOT be like that.
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