Forum Discussion
@drevinum9I cannot imagine anyone thinking kills or knocks are any kind of measurement of shooting skill. They are a measure of "patience" where you wait for your teammate or a third party to drill down your target and you shoot hoping to get the knock/kill.
damage is literally the only metric of aiming skill and your ability to hit your target relentlessly. If you have enormous damage and low kills, I would rather play with you because I know you can hit the target with me and that is the most valuable trait in this game for any player.
I interpret high damage and anything other than 1st place as being a victim of third party play, nothing less. I realize that this is a generalization, but it is by far more accurate than not.
High damage does not mean high accuracy.
- MrGreenWithAGun2 years agoRising Ace
@hayhorI am not certain what you are describing here, but it is absolutely clear that damage can only occur if you hit your target. Thus it is the only metric of your ability to aim and hit your target. This is a shooter. You have to HIT YOUR TARGET to win. You don't always win, but you need to if you want to win.
Even in the corner cases where the top teams die in odd ways, such as fighting each other and fighting the map/ring. But those are the corner cases, and besides the win isn't the metric of skill. Your damage is the metric of ability to aim and hit.
there are too many variables in what leads to a win, a knock, a kill. But there are only two variables that leads to damage - your aim and ability to hit and the weapon itself. Some require lots of continuous aim to deal the same damage as a single shot from other weapons. A single shot sniper that can knock a player could be attributed to luck shot, but not often at all to really factor that in.
- 2 years ago@MrGreenWithAGun It is rather simple to say that you can't use a single stat as I claimed, damage can be misleading if counted for alone.
High damage with low accuracy and low amount of kills most likely mean you spray and pray with no kill confirmed.
High damage with high accuracy and low amount of kills either means you can't finish the job or you get massively killed stealed by either team mates or enemies. Luckily in the first matter you can see that by participation scores.
High damage with high accuracy and many kills most likely mean you are really good.
The stat you describe is more or less accuracy by the looks of it. I have seen and had many games with damage up above 1.5k with no or few kills and those games don't necessary mean we did anything good more than just being able to deal out damage in whatever scenario with no meaningfull outcome.- 2 years ago
You can't draw complex conclusion based on one statistic measure and be certain it is correct when there are plentyfull of other measures together that will draw the most accurate picture.
- hayhor2 years agoHero
@MrGreenWithAGunI described a specific situation where I farmed an enormous amount of damage. Damage can be easily farmed. High damage with no kills is not skill for me.
At the highest level of this game they do not give out any points for damage. It's placement points plus team kp. - Asmodeus5662 years agoHero+
I have to agree with @hayhor there is no one stat that is more or less important then the other.
damage can and will be farmed, poke and shoot, shoot and scoot never getting a kill and you can get the 2K or higher dmg badges.
Kills get stolen all the time, same with nocks.
All stats need to be taken together, kills, knocks, damage, revives, respawns, time survived and of course placement.
Even then there are things that are more important than stat lines like being a good IGL, knowing when and when not to engage, knowing when and where to rotate, being able to fast re-set, having a good team composition and above all having good team communication. These are the invisible 'Stats' that get teams placing in the top or winning the round.
@dSKyNafinchin I fully agree with you. It has gotta be fun first of all.
- 2 years ago
I think the better question should be how to balance it better.
It's honestly far too easy for higher skill players to dupe a few matches to get to lower level lobbies just by doing minimum damage or losing a few matches.