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Yes you are right I do know it's best to set up first rather than counter, which is what I do 8/10 times depending on the situation. The other 2 I manage to be good with speed and placement. I do agree
I agree that Its definitely fair for wraith to be able to void in and out given you can here her coming which has been good feed back I've been hearing. And it's not really wanting a buff more so disagreeing with the nerf and wondering why they wouldn't buff her instead.
I suggest building layers of defense, especially in Bunker. One fence at each gate, one for each door across from each-other (should be 3) leaving you able to drop down two more nodes to place right down the center of either the bottom section or the top in order to force players to stop and focus on the node for a few seconds.
The nerf was a bit of a hit but nonetheless, she is still viable, players just need to put more thought into where they want to place her pylon to cover the most ground but still not make it an easy target.
A buff I myself would suggest that would bring back the usefulness of her passive is allowing the previous pylon to explode (or overcharge) and deal a stun to enemies near it if, and only if, a new pylon is placed down.
This way you will still want to carry around those accelerators in order to drop a giant arc star (no dmg, just stun) while running away or simply blockading and than popping it when you place another.
- 6 years ago@iBlockHead Agreed building more layers of defense is the only way to go. Covering all angles. Its honestly the only way knowing that they are destroyed easily, make more layers for opposing teams to get through. Unless its wraith. She coming through regardless.
They did drop 3 placements but with no replacement feature. When these pylons are destroyed you go back to having to wait 20 seconds between each node. That I believe shouldn't be as long. Especially when you need two to make one fence. So essentially you are waiting 40 seconds to put up one fence. 40 seconds is a long time if you in battle and your set up is destroyed, or if you are 1v3 a team. There's just no way.
I completely agree with your buff idea. If your pylon is even to be destroyed by another team it can create a stun (no dmg) that way it at least creates some kind of defense mechanism while you retreat and wait your 40 seconds for a fence for defense. - 6 years ago
@CRRAZYM3X1CANO There aren't many characters that can do much when forced into a one on one fight so that seems odd to say. She can't be much bigger than Lifeline and neither has any escape or tanking abilities.
@SilentChillBruh I'm torn on your issue. Complaining about a long time character's baseline ability doing exactly as it always does feels... ridiculous. When you think about it though multiple characters have a way to bypass her tactical themselves or bring their whole team. Octane can jump pad, Pathfinder can zip line or swing over, wraith can ghost through, gibraltar can interrupt it and I honestly don't know what happens when Mirage sends a clone through.
Still most defensive abilities have a weakness so I don't have any sympathy for Wattson.
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