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@Villent_58 wrote:Calm down, game is out in pre-season for a month now.
Season 1 starts soon and will last till June, and futher balance changed are announced during it.
This balance change objective is not balancing, it's to learn.
Look at Mirage, at start he was one of the top legends to pick but as time goes by and people get used to bamboozling he is losing favour.
I commend Respawn for the aproach to balancing, unlike recent trend where dev's release a patch that flips whole game around pushing it in different problems.
These changes took a month even though they were incredibly obvious ones that had to be made (and they haven't really been made anyway, these are NOT proper nerfs). Mirage was hot before everyone found out how incredibly bad the hitboxes really were. When everyone found out that they didn't only screw up weapon balance but also hardcore screwed up character balance, everyone ran Wraith/Lifeline/Bloodhound (Wraith was already used a ton anyway because edgy teenagers need their girl character).
The fact Wingman wasn't gutted 3 weeks ago let alone now shows they aren't in touch with reality. This game's going to get Realm Royale's treatment due to a horrible balancing team.
The devs have made it clear that they tend to bring/keep weapon tiers in game...meening the peacekeeper will always be a better choice than say a mozu. Or the wingman a better choice than the p2020 lol...everyones desire for weapon balance is all fine n dandy...but thats what you have to keep in mind...they dont want every weapon to be a viable late game option. Thats where the attachments come into play. I think the mozu has only 2 attachments for it..where pretty much wvery other weapon has 3 or 4. If they made say..the skull piercing hopup avaliable for the mozu...it may be a more threatening weapon early-midgame. I think they should take a hard look at their attachment trees and make appropriate changes there first before nerfing/boosting weapons.
The more complex route would be looking at the actual legends and tweak their abilities(bang should engage speed ability if using a zipline for example). Abilities that have very little use over the course of the game. Pathfinder needs an on map item for his ability..which 3-4times i dont see on the map..so they needs to spead out a bit more..or more needs to be placed down at game start. 12 is nothing compared to the size of the map....
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