3 years ago
You think hitboxes are fair?
I think this should be adjusted in some manner. So far my only though is to adjust legends speed based on their size, to make it a bit more fair. Smaller legends go slower than bigger ones.
I absolutley agree on the whole Hitbox stuff..
I need no data to see for myself, i wear on every legends Games played and Kills Trackers to get a rudimental understanding of their respective K/d.
Under the ones i play most:
Lifeline: 500kills more than games played, BangBang: 300kills, Octane: 250, Crypto roughly 180 - 200.
Caustic... 40 Kills more than games played.
Yes im aware they're all different calibers of characters but there is undeniably a pattern
Hitboxes are broken from the start. Remember hunching Wraith?
But hitboxes are only a part of equation, other part is how the character animations are played. This is where You can clearly see some characters being broken.
But if I understand correctly respawn wanted to create a game of odds not pure skill, so we have what we have.