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This is a response to your previous comment, and I’ll keep it focused on the actual issues I raised:
Controller-on-PC abuse, cheating synergy, and the ongoing neglect of the Asia region.
First, I need to clarify something essential:
You are describing your own experience with normal controller play.
I am describing a completely different phenomenon that affects PC lobbies, especially in Asia.
These are not the same thing, and treating them as if they are is exactly why this problem never gets taken seriously.
1. “Average controller players don’t feel that kind of tracking” — That is not the point.
The issue I am talking about is not the standard controller aim assist used by normal players.
The issue is the interaction between PC-level responsiveness + aim assist + cheat tools,
which creates a level of automated tracking that is absolutely not part of normal controller gameplay.
If you’ve never encountered a cheater using a controller on PC,
then of course your own experience will not match what I’m describing.
But my experience did happen — repeatedly — and it is documented across the Asia region.
**2. You mention that this may only appear “at the highest levels of play.”
That is incorrect for Asia.**
In the Asia region, especially during the current Wildcard mode,
these incidents are common even at low and mid-level MMR.
Players are openly combining:
controller input (for AA)
PC cheats (for tracking enhancement)
VPNs (to avoid penalties)
This is not speculation. It is a daily reality in many Asia lobbies.
If something is “not visible in your experience,”
that does not mean it isn’t happening elsewhere — especially in the most neglected region.
3. “NO MORE CROSSPLAY” does not solve the actual issue I raised.
I’m not talking about platform balancing.
I’m talking about a structural vulnerability:
A controller on PC can be paired with cheat software in a way a console cannot.
Removing crossplay does not change this.
Segregating lobbies does not change this.
What I am talking about continues to exist regardless of matchmaking design.
So bringing up crossplay here does nothing but move the discussion away from the real problem.
4. This is not a KBM vs Controller debate at all.
I am not attacking controller players.
I am not arguing about input balance.
I am not comparing mechanical advantages.
I am pointing out that:
Controller aim assist + PC cheat tools form a synergy that the developers have failed to prevent,
and Asia is the region suffering from it the most because it is effectively unmanaged.
That is the issue.
Nothing in your comment addresses this.
5. The Asia region’s neglect is a central part of the problem.
Cheaters are rarely banned.
Reports disappear without action.
Matchmaking is unstable.
Players VPN freely to dodge penalties.
And this environment makes controller + cheat abuse far more visible here than anywhere else.
You may not experience this problem in your region,
but Asia players do — constantly.
Conclusion
Your points describe standard controller play.
My points describe the abuse of controller mechanics on PC using cheat tools in neglected Asia lobbies.
These are separate realities.
Until the developers acknowledge this specific combination —
controller input + PC cheat tools + region neglect —
this issue will keep appearing, regardless of crossplay or platform differences.
That is why I raised it, and that is why I will continue to call it out.
"You are describing your own experience with normal controller play.
I am describing a completely different phenomenon that affects PC lobbies, especially in Asia.
These are not the same thing, and treating them as if they are is exactly why this problem never gets taken seriously."
I knew that you weren't taking aim at all console players, but the clarification is greatly appreciated. And the reason so many controller players get tight jawed whenever this subject comes up is because many mnk players have stated plainly that THE FIX for the problem is to simply end all aim assist regardless of platform. This is the reason why I take pains to get mnk players to say very clearly that this is not a console vs. pc problem. It's a pc vs. pc problem.
- ozirison23 days agoNew Traveler
Thanks for actually taking the time to understand the distinction — it really does make the conversation much clearer.
And yes, you summarized it perfectly:This isn’t a console vs. PC issue.
It’s a PC–vs–PC abuse problem enabled by weak enforcement and an input loophole.That’s exactly why I get so frustrated whenever the discussion gets derailed into
“remove aim assist from console”
or
“just switch to controller.”Normal controller users — especially on console — aren’t the people causing the problem.
They’re not installing external tools, they’re not pairing PC responsiveness with cheats, and they’re not the ones dominating Wild Card lobbies in Asia through blatantly assisted tracking.The people causing the damage are:
PC users
plugging in a controller
running cheat software
and exploiting the fact that Asia servers are barely moderated
That’s the part that needs to be addressed.
I genuinely appreciate that you took the time to read the intent instead of filling in assumptions.
Conversations like this are the only way to separate the real issue from the usual input-war noise.
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