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Activision is pursuing the large sites 1st, typically because they work the best.
- DarthValtrex5 years agoHero (Retired)
@BurnYaBadIt’s a waste of time, you will see the people who run these just provide the hacks out of counties in which the litigation And rulings have no jurisdiction. They might be able to get a few sites shut down. But it won’t have the impact you think.
Look at Spam emails, many countries have laws against it. But let’s say I go out and buy a domain name with out making the whois private. That will broadcast the information to the globe. Give it 24 hours and the email address I used to register the domain will have hundreds if not thousands of spam emails that violate US anti-spam laws. If they get your phone number, you’ll get dozens if not hundreds of text messages a day. That happens because the people doing the spamming are outside of US Jurisdiction. Same stuff with go on with the people who provide hacks.
The best solution is a solid anticheat AI that can adapt with the new hacks and rapidly. Instead of spend millions on litigation that will have minimal impact, spend that money on developing anticheat AI.EA does a lot to combat cheating. They want to end it just as much as you and I, but they are not public about the things they do.
- 5 years ago
block chain is the final evolution for security. the 1st game developer to put this 10 year old tech into use will have a 100% secure game, and they know it. Im starting to believe insiders at these gaming companies are making millions from cheat kickbacks. Do not underestimate greed.
- DarthValtrex5 years agoHero (Retired)
@BurnYaBadCome on, that's not fair to EA. There is 0 evidence to support that claim. If anything there is plenty of evidence that supports the contrary.
For starters EA is a publicly traded company. They have to report their earnings and sources of revenue every quarter, in a nut shell that would make it very difficult to hide something like that.
They are not desperate for revenue. I watch the EA stock and have debated buying some. Their profits are growing and at a great rate. They are not hurting for revenue or cash. If they were, there are other ways they can make money. Such as pay-to-win, amongst other things that are not hugely popular with the gaming community. If they really wanted more revenue they could simply add some type of aimbot/wallhack as a pay-to-win feature. That would completely eliminate the third party and allow them to keep 100% of the revenue/profits from it.
Now look at the potential negative impacts of doing something like what you suggest. If they were busted doing what you suggest, it would absolutely destroy their reputation in the gaming community. Reputations mean everything in the gaming world.
The people who develop the games, especially top game devs would not want to see that. They want popular games. They want to see their hard work and ideas succeed. They care about cheating and ending it as much, if not more so than you and I.
The issue with cheating today and all gaming companies are dealing with it. It's going to be a constant battle, it's complex.
Blockchain uses are more focused on contracts, ledgers and keeping logs.. Fairly confident it could be used to end cheating in video games, it would already be in use today.
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