Forum Discussion
@dSKyNafinchin 
I agree! While the selections we are given could use some work, I find it a positive that, unlike in arenas, players are not allowed to just default to a stale meta. This was a constant source of complaints in arena. I think that the set loadouts create more balance in the lobbies and more interesting matches.
However, they could use improvement. I feel like the earlier selections we had when Control was new were better balanced and more logical than what we have now. For example, if a loadout contains a meta gun like the Nemesis, it should not come with another A or S tier weapon. Likewise with R99/CAR - there should be some sort of tradeoff for having a meta weapon, they should not be paired with another one. Every loadout should be balanced in a logical manner. Something like G7/Sentinel as CC mentioned should not exist.
The one thing I really miss about TDM having multiple rounds was the loadouts changing mid-match to create variety.
I completely agree on needing more variety between primary + secondary weapons. A better mix of range/fire rate would be great! And less load outs where they double up on weapon type
I was a fan of the load outs changing between rounds, as well