Forum Discussion
@Airish85
Your logic is such a mess.
Olympics is when all athletes start under the same conditions and show off their skills, and in this case, people with completely different conditions are grouped together.
To compare to baseball, left-handed hitters can use metal bats, and right-handed hitters have to use only wooden bats.
Would it be acceptable if this happened in real?
And it's not a competition for you, but it's basically a competition game. And the genre of battle royale, and the reason why rank exists is to compete.
And people want "fairness" for competition. They want to be free from factors that harm fairness, including boosting, Abusing, and Cheating. So is Aim assist. It's considered a factor that can hurt fairness enough from the perspective of KnM players. In fact, not only KnM, but each other is bound to be unfair in some way, regardless of which side is advantageous. How can there be fairness between them when it's a different environment from the start?
I'm also a KnM user and can't use tap-strapping or various movement techniques. However, I believe I can compete with higher opponents through my character's skills, positioning, and aiming training, so I keep playing this game. but Pad's aim assist makes them meaningless. that's too much powerful to deal with on them. that's too much.
If that's the appropriate level, why would anyone abandon the familiar KnM and switch to Pad? Even the pros.
@ratherplayfinals
"To compare to baseball, left-handed hitters can use metal bats, and right-handed hitters have to use only wooden bats.
Would it be acceptable if this happened in real?"
You are saying it like someone is not allowing you to switch to controller? If its superior then why not use it?
This is how every athlete would see it.
Bold of you to assume I would care of how I rank when playing Apex.
Playing cards with your kids is a competitive game if you play it like that. At the same time I can play Apex casually.
"why would anyone abandon the familiar KnM and switch to Pad?"
This where you go off tracks and probably is the reason why you are so persistent on this discussion. How does the kids born after 2000 get into gaming? Through consoles that cost couple hundread bucks. You cant even get proper gaming monitor with the same money. And consoles you play with controller.
So there is no abandoning the familiar KnM for Apex target audience. You are just coming from different background.
Future is now. Old MnK geezers like me are not the ones buying cosmetics.
I get where you are going and input based lobbies would be cool but Apex doesnt really have the player numbers for that.
- ratherplayfinals2 years agoNew Adventurer@Airish85
"You are saying it like someone is not allowing you to switch to controller? If its superior then why not use it?
This is how every athlete would see it. "
I wonder if you understand what I'm saying.
It's not a matter of allow, it's about the benefits given to a particular group.
It's just a difference, whether it's a natural or learned outcome.
Do you think it's easy for a right-handed hitter to switch to a left-handed one?
and I don't care if you care about competition or not. and I never said that.
whether you are interested in competition or not, you need to understand that you are in a competitive game. Playing games you want or not is directly related to competing.
"why would anyone abandon the familiar KnM and switch to Pad?"
This is not an important part of the debate.
I'm always in my position that aim-assist is too powerful and needs a nerf.
It means that aim-assist benefits too much beyond abandoning an already skilled input device.
It's just your idea that kids born after 2000 will enter the game on console, it depends on the region or country. rather, it is not the console that enters the game, but the smartphone. so this is not appropriate to generalize, and also not appropriate to support your logic. Apex target audience cannot be concluded to be such.
Meanwhile, steam alone has a minimum of 100,000 and a maximum of 400,000 companions, and it is hard to admit that the number is not enough.
In pre-season, there were numbers that were less than half of this, and most of them were KnM users, and there was no problem with matching at all. - csj7112 years agoSeasoned Adventurer
@ratherplayfinalsI greatly sympathize with you... AA is too strong.
Just like NA's pro players use controllers around them, Japanese pro players also have a lot of controller players. Korean players use MnK more than controllers, and so do I. That's why I often feel down...
I recently saw AA's undue strength at the Korea-China-Japan e-sports competition and the Asia Festival. The Japanese team, which won the first place in the team death match, was mainly composed of control users, unlike the Korean and Chinese teams. And after the match, when the host asked one of the Japanese players about the winning factor in an interview, the Japanese player answered, "Difference in devices." As an MnK player, I was so frustrated to hear that...
And in this situation, the advocacy for AA is frankly ridiculous. - mitsubullet2 years agoSeasoned Newcomer
Sorry dude not replying to yourself specifically rather the entire thread. I've simply hit reply on the last message.
So I can play both. But I get insane left hand pain playing kbm so I use the roller.
Honestly I know your all looking at up close fights. Roller js DOG at mid to long lol. I consistently get less damage on roller. Only occasionally it feels like AA is doing anything.
I recently tried districts ALC settings you can find it on YT and guess what. Target compensation turned OFF. I tried it skeptically and my damage increased 😂.
You can debate this to high end and we're all entitled and opinion on the matter but there is no solution. If you removed AA for everyone then that would be beyond unacceptable.
Roller would be trash up close. Mid and long and also can't tap strafe move while loot etc.
While mouse would be dominant.
Roller is good up close and that's it.
Mouse has loads more benefits.
I spent hours trying to find a way where I could have like a roller in my left hand or some sort of analog and a mouse in the other.
If I had the choice id olay Kbm all day.
- mitsubullet2 years agoSeasoned Newcomer
Also as for comps being 85pc roller if that is even true. What's the solution there?
Can play comp if on roller?
Can but have to have AA turned off?
Also those dudes may look like it's AA doing the work but can assure you it's them. Plug a roller in and play all day everyday you won't get near their level.
- Dice_FixDesync2 years agoRising Scout
@mitsubullet wrote:Also as for comps being 85pc roller if that is even true. What's the solution there?
Can play comp if on roller?
Can but have to have AA turned off?
Also those dudes may look like it's AA doing the work but can assure you it's them. Plug a roller in and play all day everyday you won't get near their level.
There's plenty of video's of high level players turning off their aim assist and then struggling big time. Of course assist is doing something!
Positioning, game sense/awareness, knowing the mechanics of the game are all important. So, they'll do decently just because of that, but they'll also get a lot less kills and damage overall when turning the assist off.
- Dice_FixDesync2 years agoRising Scout
@mitsubullet wrote:Sorry dude not replying to yourself specifically rather the entire thread. I've simply hit reply on the last message.
So I can play both. But I get insane left hand pain playing kbm so I use the roller.
Honestly I know your all looking at up close fights. Roller js DOG at mid to long lol. I consistently get less damage on roller. Only occasionally it feels like AA is doing anything.
I recently tried districts ALC settings you can find it on YT and guess what. Target compensation turned OFF. I tried it skeptically and my damage increased 😂.
You can debate this to high end and we're all entitled and opinion on the matter but there is no solution. If you removed AA for everyone then that would be beyond unacceptable.
Roller would be trash up close. Mid and long and also can't tap strafe move while loot etc.
While mouse would be dominant.
Roller is good up close and that's it.
Mouse has loads more benefits.
I spent hours trying to find a way where I could have like a roller in my left hand or some sort of analog and a mouse in the other.
If I had the choice id olay Kbm all day.
Lot's of options out there for keyboards and one handed joysticks. There's keyboards that you can tent. Do you use a wrist rest with a keyboard? Keep your elbows at 90 degrees to the table. Your desk could also be too high, most people's desk are too high. The standard height for desk are typically way too high. Maybe none of this applies to you specifically, but there's a lot of ways to relieve stress if you truly are interested in playing with a keyboard and mouse. Lot's of options for keyboards and gamepads as well. You can even find special keyboards/joysticks made for disabled people. They can be a bit expensive though. You could even use a Xim with a mixed input setup.
No one is arguing that Aim assist should be completely removed, although, that would be the fair thing to do. What people are generally asking for, is for the amount of assist to be turned down a bit. Controllers don't miss up close. A lot of fights happen up close in this game in close quarters, so it is kind of a big deal.
Some of the biggest issues with Assist is that you don't have to worry about visual clutter nearly as much. On mouse, it can be really hard to see a lot of times with all the damn particle effects. Watching roller players, it's like tab targeting up close lol. I want to aim at this guy, okay locked on, now I don't have to worry about tracking anymore.
When Controllers are preferred over MnK, especially at the Pro levels, you know that it's been over-tuned. Not sure how anyone can argue against that. What would be the superior device gets taken over by something just because it's given a ton of assist in order to do so.
- 2 years ago@mitsubullet lmao the copium is high in this one.
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