Forum Discussion
I generally agree with the exception that once again, looking for ALGS to solve EVERYTHING for the game is what got us into the now broken ranked system in the first place. So, maybe what's good for ALGS isn't necessarily good for everybody?
Having said that, sure, improve Olympus, much as I love it. Get rid of the tree ship. But...again, usually Respawn has ruined maps more and more instead of improving them, World's Edge being the glaring example of that.
- hayhor4 years agoHero@KelRiever No one is looking at ALGS as the be all end all for maps. It is just showing how bad end zones are on stormpoint. No one can deny if a game goes all the way to end game on that map there are issues.
- NickBeam274 years agoSeasoned Ace@KelRiever I agree with your statement fully! ALGS = pros. Pros = dictation of Apex's path to its future or demise. Which ever it may be = the over all problem for regular players. (the bulk of the player base.) Imo
On a side note, Hayhor could be onto something there. Maybe it was designed that way? - 4 years ago
@KelRiever WE is so much better than before lol, the OG version had multiple empy POIs with little loot, now you get cover and loot everywhere.
@hayhor Well it's curious to see that we have a lot of zones ending in open areas (not 1 or 2, but multiple ones), so you could be right, because otherwise they'd have already fixed that.
Community Highlights
Recent Discussions
- 11 minutes ago
- 18 minutes ago
- 3 hours ago
- 10 hours ago