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6 Replies
- reconzero2 years agoSeasoned Ace@mark0127mo
Skins are easy. Programming is hard. Fixing someone else's bad programming is harder still. Not trying to excuse, just explain.
@reconzero wrote:
@mark0127mo
Skins are easy. Programming is hard. Fixing someone else's bad programming is harder still. Not trying to excuse, just explain.Skins
are easymake money. Programming is hard. Fixing someone else's bad programmingis harder stilldoes not make money.Fixed that for ya 😉
- DrWizardo2 years agoSeasoned Ace
@mark0127moThey add the community's suggestions... to the new legends.... sigh.
Obviously CRYPTO should have the coming legend's passive. Obviously Lifeline should have Newcastle's shield. - @reconzero Using stat based algo's they could easily lock accounts that statistically are too accurate. They have years of data of the best players to base it off. Easiest way to solve aim bots or slow them down. The walls on the other hand which is what seems to be the biggest issue would probably require just a bunch of CS(that they will never hire) going in and actually watching replays(which they don't seem to have)
- reconzero2 years agoSeasoned Ace
@Thannajiactually AI can help detect cheaters, if the devs really wanted it though since it probably wouldn't be cheap, but possible definitely
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