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Because obviously you probablt won't see every shot. But I'm literally seeing two bullets. Downed. So that could make sense with frame rate perhaps.
However the issue that would still remain is enemies in situations where I'm not being shot at, and it's taking that long to down. So I can say it's taking 3 seconds to down an opponent with shots landing. So that doesn't seem right.
It's just unplayable. No other kind of lag issues or anything. You just get downed instantly. All the time. I'm literally struggling to get any kind of knocks. Even in cases I'm getting up to 1000 damage. And even getting the damage is difficult if you get in an actual fight. It's down and out. With immediacy.
Is the game unsynced or something? Is that something that could happen?
@1ronKeysYeah I dunno what is happening in those moments. Desyncing can definately happen. For anyone this is happening to I'd give this advice: Turn performance display on, record the moments this happens and report them under the bug report section with video.
- 2 years ago
There must be a hell of a lot of frustrated Apex players if that's all it is lol.1ronkeys I pretty much agree with your comments regarding the perceived damage you can inflict on an enemy pales in comparison to what an enemy can inflict with little to no effort as I too have faced the same experience on many occasion. I've encountered plenty of scenarios where I've been downed in a split second by 2-3 shots of an AR by my count but when reading through the stats it would show well over 15-20 shots.Cheating is rife in the game every Tom,* & Harry knows that but aside from that the game is buckling at the seams with bugs & various performance issues largely because it's still operating on the Unreal 4 engine,an engine well over 10+ years old when many other games have moved on to the Unreal 5 engine.Also Apex is still run on low tick 20hz servers which is responsible for the input lag & hit box issues which is prevalent in the game, I can only speak as a console player on both the PS5 & XBOX Series X & the game just feels like a laggy mess with frame rate issues regardless of playing either on 60hz or 120hz.
And is EA laying off all those play testers actually going to improve gameplay in Apex going forward in all honesty absolutely not.
- ComicBookGuy27272 years agoSeasoned Ace
Been playing since beta, off an on I found this was always an issue. However, this season it happens far more frequently. Putting whole clips into enemies backs which in previous seasons would have boxed them quickly... now they are absorbing all my shots then doing a quick 180 and finishing me in never and I mean never more than 4 bullets. Usually 2 or 3.
Even in the firing range which I use religiously... most guns are always acting different almost each time I go into it and practice and warmup before a match. The consistency of the weapons, how they hit waivers from session to session.
Not sure what's going on... but sure doesn't feel right, or the same .
- VersusGravity2 years agoRising Scout
The game is pretty much unplayable past a certain time for me.
People aren't taking the correct amount of damage. Push me from a horrible position, I beam them, they have weaker shields, and they just eat it. Meanwhile, I'm getting instantly killed most engagements, and getting shot around corners. There is a HUGE amount, unacceptable amount, of desync.
Sucks the fun out of the game.
- hayhor2 years agoHero@Redmattgame Apex doesn't run on Unreal 4. It's uses a heavily modied version Source engine.
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