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@Defox11 wrote:It's just an inadequately long TTK in the game. You literally need a couple of shops to destroy the enemy, because ADAD spam and it is physically impossible to hit the enemy with all the bullets even with a very good aim. We add here also ballistics with a rather slow flight of the bullet, which adds randomness when hitting opponents, because again ADAD spam. And even though you successfully punched the enemy from the first clip, say at 140 hp, he can use the escape ability or go behind cover and while you are pushing him he has already managed to heal.
In this game, it is simply impossible to kill players based on accuracy, reaction. The game does not allow you to just take and kill the player, it wants all shooting to turn into an exchange of damage and healing resources. It does not allow you to make a clutch 1 versus 2 and even more against versus 3, because the TTK is too long, while you take a couple of seconds to disassemble the enemy, your clip will run out and you will have to change to another weapon, and this time and by this time you will already be dead.
This is some kind of MMORPG, not a shooter. Just a complete disappointment. I just don’t understand how you can win shootouts in this game, I don’t understand how to guarantee to kill players here. You just end the game with 1-2k damage and at best 1-2 kills and often zero. It's so stupid. With the same success I can go shoot at targets in the shooting range.
Any tips, hints, I just want to do more kills, I don't want to play a hit and damage simulator.
So your complaining, because Apex Legends have different mechanics, than the shooter you are used to, and require a way greater amount of skill to be successful.
While there is a tons of things that are actually wrong, the TTK of the game is perfect(tho some weapon are completely broken like the Mastiff) and you actually need to show your better than your opponent when your fighting.
In low TTK games like CS:GO and Valorant luck is a big factor, and in a lot of times lower skilled player can and will kill the higher skilled player, due to multiple factors, aka hitting the first shot, because he is rating on some place or just pop a better reaction in the certain situation.
In Apex you need a superior aim in order to win a fight(lets say with similar/equal weapons).
Longer TTK always require more skill to win a fight.
In what i agree with you, is the fast heals(that shouldn`t exist and bring imbalance), auto-revive b.c. mechanics, Gibraltar faster revive and so on.
But this is a battle royal, so its normal to have heals/items and to be able to run from a fight.
If the game has a low TTK, very few people will enjoy it and play it. In CS:GO you are respawned straight away in a deathmatch, and you don`t need to wait much in a 1v1, 2vs2 and 5vs5 to get respawned.
Why would i play Apex Legends if i die in 1-2 seconds? I got to wait so much for loading screens, when i die and waiting on my teammates to either get banner, respawn and so on.
Warzone for example have lower TTK and this is the sole reason i don`t like this game.
High TTK games actually shows your true level, aka how good your aim and movement really are. In Apex Legends in order to kill a player, you need not only to click once at his head, but to actually track him and to be able to keep the recoil and to stay on the target to kill him.
Luck factor based on fight(not gear) is taken out of the consideration.
And you are talking about ADAD spam and how hard is to hit an enemy then your aim is just bad.
As far as 20-30 kills on CS:GO, Valorant, a lot of low skilled players can do that, exactly because of the low TTK. :D
after 1k in apex r99 and wingman is the beast gun because ADS and TTK speed other guns are trash.
u can take mastiff but u can't use it every situation.
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