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@RC_Ocean
I don’t support Smurfing at all, and I think it should be entirely harder to create new accounts.
But you DO understand why some people smurf right? I’m a Masters player and I am CONSTANTLY thrown against other Masters and Preds in pubs. I’m not running through lower tier lobbies like people like to complain about. I play a couple hours daily and I haven’t won a match in about 13 days (just shy of two weeks).
That’s the kind of thing that prompts players to create new accounts.
- 4 years ago
@lightning_5oNot being able to play with friends (because the SBMM is determined off of the highest ELO player) is absolutely positively the most egregious facet of modern SBMM in games.
Online multiplayer should literally NEVER deter you from playing with your friends. But Apex in particular is super punishing for lesser skilled players trying to enjoy their time with friends. I’m open to debating some of the other aspects of SBMM and it’s implications on gaming in general, but this particular issue really cements my hatred for forced SBMM in pubs.
Again, ranked should absolutely put restrictions on the experience of playing with friends— but public matches? Really? It’s ridiculous. The fact that people support this (because it’s “the lesser of evils”) is ridiculous too.- 4 years ago
@Axs5626Sxa5001 wrote:@lightning_5oNot being able to play with friends (because the SBMM is determined off of the highest ELO player) is absolutely positively the most egregious facet of modern SBMM in games.
All multiplayer games I played works like this. Its a reason, its to keep newbies interested so they invest in the game.
- 4 years ago
@ZkepzAll MODERN day multiplayer games do this, because they realized that if they maximize the likelihood that below average-skilled players win, they can make a bit more money.
While I almost don’t blame the company’s using this strategy, we shouldn’t turn a blind eye to how this specifically targets above average skilled players for profits.Again I can’t help but speak solely on my own experience:
the game places me in a situation that encourages my continued play to improve to win more— yet I win less overall because I improved myself too far— to Masters level, where I am designated to lose to Preds and Better Masters players. Lmao. Pubs shouldn’t be like this.
When above average players lose more than below average players (because the game is intentionally putting them in situations to lose) that’s an issue, no?
But the majority of the playerbase are average/below average, so most people don’t care. Anything that increases their chances of winning gets a green light.
- 4 years ago
I feel the same. I can't even play with my sons anymore. Just punished for playing with each other. It defeats the whole team based aspect of this game. Sad. We don't play together anymore. My sons would rather play with a random so they have a slight chance at having some fun - because when playing with me, they get destroyed game after game without mercy or a break or a bone thrown in.
What's the point of a team based game if you can't play with your family or friends?
"Sigh"
- 4 years ago
@NickBeam27 wrote:I feel the same. I can't even play with my sons anymore. Just punished for playing with each other. It defeats the whole team based aspect of this game. Sad. We don't play together anymore. My sons would rather play with a random so they have a slight chance at having some fun - because when playing with me, they get destroyed game after game without mercy or a break or a bone thrown in.
What's the point of a team based game if you can't play with your family or friends?
"Sigh"
This is easilly remedied with an alt and switch off sweatmode and just have fun with a p2020 or something together with your son. If you go sweatmode you will be right up there again so you know.
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