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I wholeheartedly disagree to add penalties for leaving, introducing penalty for leaving will 100% make people not play it. I know that if the community playing control knew what makes a win (creates points fast) and they add a proper communication possibility for the full team it might change (not the 3 but the 9) or its going to be exactly as it is, it will not change in a week, or a year.
Right now we live in an extremely unstable situation with the gameclient, it crash ever 2-3 games you play. People when the client crash and they are one a team not playing the objectives properly will most likely just dont give a hoot about reconnecting. Problem is control dont teach the player how to win, what gives points when and it even credits the wrong tachtics esp for the loosing side. This is the base problem with the system as is. BR took 12 seasons to get a decent point system, Arena is strugling in a great way and control is no better off.
If you play control you play either for being able to hit the fray real fast or you wont be happy with the mode. To make it a viable competitive mode where people actually try hard they need to tweak the format and teach the masses or it will be going the way its going.
Edit: Yes they should let people choose if they queue for a game from start or any (even filler), it should be a choice at queue time. They should also look at their catchup mechanics, because now it credits the winning team not the loosing team, its a winning keep winning mechanic the bonus cap points :P...
- RaginSam4 years agoSeasoned Ace@Zkepz With penalties you would keep the people around actually trying to play the mode. The only people who would not benefit from this are the ones throwing a tantrum and leaving mid game. Maybe the overall initial population might be slightly lower, but the quality of the games would be a lot better. It would give Control a chance to survive. Otherwise it just ruins everyone's experience and no one will stay around for that.
Not sure why anyone would be so scared of penalties for leaving early in a game that relies on people staying? Do you even understand how it works currently? First time leaver gets something like a 10 minute ban from ranked and eventually gets longer the more times it happens. Not that big of a deal, but a deterrent from people just leaving on a whim every time.- 4 years ago
Because a penalty penalize the other modes too, and penalization over good incentives is not as effective in the long run, i would understand a pen if it was ranked but not as a ltm or pubs game. Then idd rather just BR instead. However if you make refillable matchmaking as well as redo the bonus cap points toward a catch-up mechanic so you get bonuses when far under or missing people if they can get that right it makes the mode much more interesting for all in general and you would get a fairly close race every fight.
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