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This is one of the most important and most distinctive mechanics on the PC. This mechanic allows players to grow in their skills and get better, because shooters, especially those with high TTK, are not only about weapons - but also about positioning, tactics and movement. By removing the tap strafe you strongly render the game and kill the interesting side of the gameplay. Initially, Apex Legends grew out of Titanfall, an incredibly dynamic and INTERESTING game, especially thanks to the many mechanics that players could train and get better. This is a strong motivator for the game - to become better, to build up your skill. Without this, Apex Legends will be a more boring shooter game.
Removing this mechanic will not make anyone better - top streamers will leave, players will generally lose interest, as the game will become noticeably more boring and easier. This will not balance the PC and console players, because the console has an aim assist that is very strong in gunfights, and which PC players do not have. And so PC players have the opportunity to replay players with gamepads in their own way. It's a balance.
It's a strong mechanic, but it also takes a lot of practice. Therefore, it is absolutely logical that this is relevant in esports, because this is a battle between the strongest teams and players. These people initially began to train because they felt that there was room to grow and that it was interesting. It is these skill-dependent features that make the game interesting for professional players, and also make it possible for apex legends to be e-sports, otherwise it's just a game about "press forward and left mouse button". It is not interesting.
There is no need to simplify the game, because such distinctive skill-dependent mechanics make it interesting and motivate many players, especially top streamers, to play.
@phnmn1 wrote:
Removing this mechanic will not make anyone better - top streamers will leave, players will generally lose interest, as the game will become noticeably more boring and easier.
The sky is falling! The game will die! Somehow Apex was doing just fine in all the time before this mechanic was discovered.
- 4 years ago
@pandareno1999Apex became really popular about 1 year ago with the arrival of top streamers and, as a result, an increase in the popularity of apex as an esports. How long ago was this mechanic discovered? It's really easy - write sarcasm and forget about the problem
Even from the outside it is interesting to watch how top players do something cool in competitions, something spectacular. It's really unreasonable to take it away - like trimming the rules at the Olympics or building in Fortnite
The game that should be interesting - the developers make it more boring
- 4 years agoIn beginning people play because they just love it, but they stay in the game for the details. Because you can like characters, maps, lore and especially mechanics that players will spend a lot of time to learn, such as double tap strafe. And then, using it in battle, they will see the result of their action, and this is the result for which they spent time and energy. This is exactly why players stay in the game for several thousand hours. It's not interesting just to play - when you have room to develop, you will spend time on it. It's really important to the game when played for as long as possible.
- 4 years ago
I'm glad it's going. I don't want to be forced to bind my scroll wheel to a movement key if I really wanted to do it myself.
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