Buffs, nerfs and reworks
All community legend changes here!
If you have an idea, post it below and I’ll add it!
if you wish to change something that’s already here I’ll message the author, and we’ll have a discussion!
I created this post to have it all here. If we can make it all on this first page, organized into one thought, we have a better chance for change! Use any language you feel most comfortable with, I’ll translate it to English, and post it right below your post, and make sure you get your credit for it.
Buffs, nerfs and other legend related changes:
VALKYRIE:
- Increase ult cooldown
- increase boost up time
- re-classify to movement, and remove beacon scanning from her passive.
- Notify others when scanned with passive.
- Scanning passive is moved to only skyward dive.
- remove missile swarm, and replace with flying passive.
- flying tactical now has slightly more fuel, but you can speed fly which uses triple fuel, but gives you a small quick getaway.
PATHFINDER:
- re-work passive (new passive, happy travels, Pathfinder can heal on zip lines, with slightly I creased heal speed. (Heals started on zip lines will not cancel once the zip line ends)
- re-classify to movement and remove beacon scanning from their passive.
- Pathfinder can now colapse HIS OWN zip lines
- Collapsing them adds 15% progress back to his ult.
- to prevent malicious traps, people falling off the world, from falling off a collapsed zip line, will revive the same boost from driving a trident off the map.
- Pressing the tactical button, at a zip line can have him swing from it. But pressing (e on pc double tap tactical on controller) grapples him to the zip line. When a zip is grappled to, his zip speed is slightly faster, but happy travels is unavailable.
- Hit box reduction so that their not chonkey
SEER:
- increase ult cooldown
MIRAGE:
- Make decoys more realistic (they can now use consumables, and display accurate weaponry, when controlled.)
- Decoys no longer die when they stumble.
- Mirage decoys can aim down sights, but won’t trigger wraiths passive.
- When an enemy gets bamboozled, mirage will quip to the entire team, “got one over there”, or “they got bamboozled” but the white notifying mark will stay the same.
- Mirage now has 2 decoys
- mirage ult now only has 2 decoys, that go in opposite positions, but he can fast travel to them, by using the on screen prompt
RAMPART:
- Rampart now has increased reload speed for every gun except ARs and shotguns.
(ARs already have pretty fast speeds, so i didn’t want them OP. No shotguns, because I didn’t want to invade on Mad Maggie’s abilities.)
REVENANT:
- ult now lasts to 40 seconds instead of 25. When entered, legends now have the same abilities as they do in shadow royale. The shadow revive is the same animation from shadow royale too.
- passive is no longer stopped by things you can climb through (lights etc.)
- his passive now has the ability to climb, like spider man (regular high limit applies) when on the ceiling, his head twists around and has placo and orange light/mist around it (like while in totem, bit not effecting his character, just light, to give him away a little. He can stop on the ceiling, and look down, but he can’t look down while moving.
- Revenant is now immune to silences
- Hit box reduction so that their not chonkey
MAD MAGGIE:
- Her ult is know able to go in a straight line, only bouncing off medium-large objects.
- She now has two drills.
- She can make her Ult explode by pressing the ult button again.
- Her ult does a bit more damage now (depending on how close you are.)
LIFELINE:
- bring back the revive shield with 200hp
- lifelines drone has its range set back to before, but can now be moved in the same fashion as Newcastle’s mobile shield.
- reduce drone cooldown to 35 seconds.
ASH:
- Ash’s tactical now travels quicker.
- her tactical now binds for 4 seconds instead of 3
- her ult placement marker is now bigger and more noticeable
- she can close her ult by tapping the ult button again.
- she can now ads while throwing tactical.
- Hit box reduction so that their not chonkey
LOBA:
- she can now destroy her ult from a distance, by going into her inventory and Jove ring over her ult. From there she will be given the option to destroy it.
- Loba can now loot teammate banners with her ult like in apex mobile (this was taken from a post by @SpanishArmada123)
WRAITH:
- holding the tactical button determines how long the phase will be. Long press, maximum length, long press is the animation and length of the phase now. A quick tap will activate it near instantly, but it will only be short.
CRYPTO:
- His from now has the entire range of his mini map, when he is not in it, there is no more only directional.
GIBBY:
- remove fast revive inside of the dome, but keep the same fun animation.
- remove gun shield passive
Expected/leaked buffs and nerfs:
- Mirage buff or nerf pertaining to seers ult! This could pertain, as suggested in a post by @pandareno1999 to the loss of scanned footsteps for mirage decoys.
CREDITS: @Cheese9Man @reconzero @dSKyNafinchin @Unpaid_Jesus @Anjunakrokus @DankToliet @gromovina @pandareno1999 @ghettoray @CCbathwater @InvLee