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@Cro_Pittt wrote:I'm currently in a game where my 2 teammates literally dropped right on a rat spot, they didn't even loot and remained there the entire time. Then one died of zone (was afk because he thought zone was closing on him, the other died after valk ulting). And one had in the background a video up showing "Kings Canyon rat spots".
So you're allowing this Respawn? To ruin the experience to the players?
You're making your own game ridiculous.
So, let me get this right.
You want to report people, playing a Survival BR, for playing it like a Survival BR and not a Deathmatch?
No wonder I quit the game.
- reconzero3 years agoSeasoned Ace@hayhor
"Wait this is a survival br game now? I thought it was an fps br game where people had to die for others to survive?"
They definitely have to die. Just not all by my hand. I'm perfectly content to let the sweats do the heavy lifting. Smarter, not harder.- Asmodeus5662 years agoHero+
Well said.
The point of the game/match is to be the winning team correct?
So with that in mind their are many different paths one can take to get there along with many different playstyles.
"Ratting" or playing cautions is one of them.
Taking fights and playing positions/rotations is another.
Pressing W for the win and pushing all that you see is another.
How you get to that win is up to the individual/team
After all "There can only be one"
As far as the original question goes @Cro_Pittt
You can report the player for inactivity, I mean that is not really the rat play, that is not playing at all.
- 3 years ago@hayhor I agree with you. Everything about this game screams action. To just hide and get rewarded for it does not make sense. In fact, the whole idea that placement even matters does not make sense to me. You can camp your way to high placement, so the survival aspect already falls flat because of that alone. Now, if it were smaller maps and you were constantly forced to fight somehow placement might mean something but that isn't the case.
- hayhor3 years agoHero@blackeyeriver I believe in balance. There should be 3 styles that can gain points. Passive, Aggressive and Balance. Season 12 this was the case. Then they started changing it and it's been extremes each time.
- 3 years ago@hayhor Well, I find it hard to disagree. Every one of those styles has it's place, depending on the immediate situation, although some in smaller doses than others. The way I read it is passive players will promote it because they do not have the luxury of being good enough to afford aggressive play. If they did possess that skill, their opinion would change and they would do exactly what the top players are doing. We all know this in our souls. Everyone is striving toward being better, people who say they are not are basically doomed to perpetually be in the same unsuccessful state they are in now. Ratting, or passive play, simply does not promote growth or even good practice in the long run. It literally hurts your game.
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