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AymCTL's avatar
AymCTL
Seasoned Ace
7 months ago

Could higher fps be a solution to some problems?

My cousin is teaching me Fortnite right now and I am teaching him Apex, and he took me into the settings of both games and helped me tweak it where I could get higher fps in both games.  I was previously getting 60 fps in apex and 70 in Fortnite.  Now, I'm getting 144 fps in apex and 300 in Fortnite.  

I noticed in Apex I started getting much higher damage numbers after the changes.  Previously in the firing range one Flatline clip would do about 90 to a firing range dummy.  Now, I can kill a dummy in one clip again with the Flatline just like before season 20.  Also, I'm getting more kills in matches, I got 2k damage in a tdm a couple nights ago, and I hadn't gotten numbers like that since season 20 started.

Granted, there are still issues with cheaters one clipping me with rapid fire/zero recoil and stuff, but my ability to hit enemies has improved enough where I feel I can at least do some damage even in these shadier matches.  Also, in the more legit matches I can actually get a few kills before dying even against the players with high skills.

My question is, is this normal?  Does fps affect your damage somehow?  I don't know much about computers so I don't know how this ties in to your ability to do damage.  I'm thinking maybe some issues in apex can be solved through equipment changes, but I'm not sure how or why it works.  Thankfully my cousin has been streaming on pc for years now and he got the idea to make changes to increase my fps.  I'm just curious what this actually does and how it makes a difference. 

3 Replies

  • @AymCTL Apex servers are 20hz so dont think frame rate helps lot. Apex netcode is mess, depending on stars you'll either waste enemy in 10 shots or wont score hit in 2 mags.
  • AymCTL's avatar
    AymCTL
    Seasoned Ace
    7 months ago
    @Srksii I think you're right. Even after the fps increase my hit reg tonight was terrible. I was getting knocked in like 3 hits yet I'd hit enemies 30 times and do no damage, or like 30 damage. Damage in this game is becoming a crap shoot, it's strictly an rng roll of the dice no matter how accurate your shots are. I just don't get why my game was good for a couple nights and then went back to shots not registering.
  • @AymCTL More frames will give you more information. So it becomes a bit easier to track enemies because the animations look more fluid, and everything on screen will look more crisp, less blurred.

    There's diminishing returns of course, but there is no cap as of yet where it won't help you. It's a matter if you can run a game at that many frames and have then have a monitor to display it. For most try hard sweats, usually 240 is enough, and also because it's so hard to drive most games above that consistently anyways.

    If you mostly game, OLED is the way to go. The colors give everything so much depth, and the pixels being able to instantly change makes everything look super crisp.

    Going from 60 to 120hz will definitely give you room to improve, beyond that, it's more about knowledge of the game, positioning, mechanical ability, and so on. So if you can, try to get to 120 if possible. It's easier on the eyes too.

    Hit reg still sucks with any refresh rate haha. I find the game performs best at mid-range fights. Gives me enough room to actually react versus getting instantly knocked by some player just bouncing into a room. Also, after switching to an OLED, I could see how bad games were desyncing, and how much I was getting screwed by whatever is going on with the netcoding. Online gaming is far from fair, and there's only a few games really trying to be actual esports, like CS and Valorant. Apex from the ground up isn't meant to be a competitive game, which I much prefer in a lot of ways. Anyways, it's busted, so they should focus on moving away from the esport thing in my opinion and expand on new interesting game loops.