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AymCTL
9 months agoSeasoned Ace
@Srksii I think you're right. Even after the fps increase my hit reg tonight was terrible. I was getting knocked in like 3 hits yet I'd hit enemies 30 times and do no damage, or like 30 damage. Damage in this game is becoming a crap shoot, it's strictly an rng roll of the dice no matter how accurate your shots are. I just don't get why my game was good for a couple nights and then went back to shots not registering.
8 months ago
@AymCTL More frames will give you more information. So it becomes a bit easier to track enemies because the animations look more fluid, and everything on screen will look more crisp, less blurred.
There's diminishing returns of course, but there is no cap as of yet where it won't help you. It's a matter if you can run a game at that many frames and have then have a monitor to display it. For most try hard sweats, usually 240 is enough, and also because it's so hard to drive most games above that consistently anyways.
If you mostly game, OLED is the way to go. The colors give everything so much depth, and the pixels being able to instantly change makes everything look super crisp.
Going from 60 to 120hz will definitely give you room to improve, beyond that, it's more about knowledge of the game, positioning, mechanical ability, and so on. So if you can, try to get to 120 if possible. It's easier on the eyes too.
Hit reg still sucks with any refresh rate haha. I find the game performs best at mid-range fights. Gives me enough room to actually react versus getting instantly knocked by some player just bouncing into a room. Also, after switching to an OLED, I could see how bad games were desyncing, and how much I was getting screwed by whatever is going on with the netcoding. Online gaming is far from fair, and there's only a few games really trying to be actual esports, like CS and Valorant. Apex from the ground up isn't meant to be a competitive game, which I much prefer in a lot of ways. Anyways, it's busted, so they should focus on moving away from the esport thing in my opinion and expand on new interesting game loops.
There's diminishing returns of course, but there is no cap as of yet where it won't help you. It's a matter if you can run a game at that many frames and have then have a monitor to display it. For most try hard sweats, usually 240 is enough, and also because it's so hard to drive most games above that consistently anyways.
If you mostly game, OLED is the way to go. The colors give everything so much depth, and the pixels being able to instantly change makes everything look super crisp.
Going from 60 to 120hz will definitely give you room to improve, beyond that, it's more about knowledge of the game, positioning, mechanical ability, and so on. So if you can, try to get to 120 if possible. It's easier on the eyes too.
Hit reg still sucks with any refresh rate haha. I find the game performs best at mid-range fights. Gives me enough room to actually react versus getting instantly knocked by some player just bouncing into a room. Also, after switching to an OLED, I could see how bad games were desyncing, and how much I was getting screwed by whatever is going on with the netcoding. Online gaming is far from fair, and there's only a few games really trying to be actual esports, like CS and Valorant. Apex from the ground up isn't meant to be a competitive game, which I much prefer in a lot of ways. Anyways, it's busted, so they should focus on moving away from the esport thing in my opinion and expand on new interesting game loops.
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