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I'm just wondering what the whole idea with changing the battle pass progression rate?
5000xp = 1 (ONE) star when it used to be one battle pass tier.
Top 3 challenges is 10 stars each which in one way make up one tier but I can't see anywhere why this was changed to begin with? =0
- 5 years ago
@Shugatraa they changed it about a season ago. The reason being is because they wanted people to play their game more often, not for longer periods of time.
So I used to be able to get 14 BP levels in 2 days, then forget about Apex for the rest of the week. They took that huge lump of progress, and forcibly ironed it out so I have to keep coming back every day to play the game in order to get nearly the same amount of progress (13 levels) but over the course of 7 days.
As for the why, it looks better on paper. Imagine player-count per day, but on a line graph. It looks better on paper (and for investors / shareholders) that there's a consistent steady portion of total players that play every day, rather than say, a huge spike of 500 thousand players on Day 1 of weekly reset, and then it drops to 100 thousand for the rest of the week.
- 5 years ago
That's wierd =0 I jumped in some weeks before season 7 ended and it was the way I've always known it to be.. this here looks completely new to me..
But I mean, I know I've always finished the BP before the last couple of weeks any way. Hell, I even got to tier 100 in 2 days now last time I installed it and grinded like there was no tomorrow =P
Just feels like it takes ages to lvl up one single tier atm =(
But I get what you're saying and it does make sense =)
- 5 years ago
@Shugatraa it's a weird paradox because on a daily basis, it's much quicker than before to earn one level then get off. You do your dailies, get 10k EXP for the last two stars and you're done with a level. Old BP gradually scaled up so it eventually took longer and longer to gain a level.
On the downside, now that all the levels are a flat 50K EXP, you're progressing much slower in the long run if you've already done dailies / weeklies. Old system with the scaling net you 6 levels with 189K EXP just through playing. New system the same amount barely nets you 3 and a half.
Less work on a daily basis. More reliance on coming back every day to play, and a much greater reliance on completing objectives to finish BP in a timely manner.
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