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@CrazyEyedOldMan Just because Respawn says something it doesn't mean it's 100% true. Why do we have the SAME issues we had since game launch? Why did the game got worse since launch in many things? Why did the devs say that they fixed audio at S7 launch when it remained the SAME (trash)? Why do we get to see the same cheaters play for days and days without getting banned? Why do we see implemented things nobody asked for while other features badly wanted by the community are not even mentioned in their "devstreams"? Why do we have to see things that look like not tested before getting released causing bugs and glitches?
You're basically saying that Respawn has nothing to do with the issues and that the players are not capable of building a good PC. I highly doubt that ALL of the players are so dumb that they can't assemble a decent PC. Why do we see other games work just fine if people can't do that?
People is tired of seeing the state of the game not changing, and Respawn atm is lucky because there is not a valuable alternative similar to Apex (for now).
I get it, programming is not easy, and it's not a relaxing job, but they are paid for this and they chose to create this game. They should've known that this type of game needs constant and solid updates.
If a guy criticizes Respawn for some dumb stuff i'll be the first to say that they are wrong, but to pretend also that they can't do anything for more years is unacceptable.
1: Nice straw man.
2: We do not, in fact, have all the same issues. Similar issues do arise from time to time, but the causes are entirely different. Those issues that still persist tend to be those that are fundamentally tied to the source engine, such as the English Keyboard layout reinstalling on Windows. Workarounds can be developed, but some things are just unfixable.
3: Many community features are actually quite challenging to incorporate, or require dev time that is needed elsewhere.
4: Testing actually does occur. However, remember the axiom “give a monkey a typewriter and eventually it will write the works of Shakespeare”? That’s what often happens in game development. If the dev team is one monkey, it’s got a certain set of odds of encountering, replicating, and confirming a bug. The community for apex is a factor of around 10^8 that of the dev team and testers. From a purely statistical standpoint, more bugs are going to be found by community than dev team.
5: Instanced releasing. Many bugs already have been fixed when they release, but due to the approval time of code changes must wage until the next revision is published.
6: I didn’t say most people can’t build a good PC, what I said was many ignore read/write speeds. That is defined by a lot of factors, such as humidity, cooling system integrity, and the code being run. As I said, source is, as far as software goes, pretty old. Thus, some newer hardware needs to convert calls to newer versions, which just propagates issues.
7: Legacy code. Working for Respawn requires special training in their engine operation, due to its heavy modification. All the recently hired engineers still won’t be perfectly familiar with the quirks of the engine. In time, they will become more efficient at their roles and the quality will improve. Keep in mind the team at Respawn is much smaller than most other similar games. (~80 vs. 700 for Fortnite).
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