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They’ve already touched on that. Apex saw a large lull in player base, and their data showed that LTMs and alternate modes actually lowers the pools for both, and people get frustrated due to the subsequent match pool increase. That’s why Pathfinder’s town takeover was tied to the normal game mode.
Additionally, the datamining community has already confirmed the existence of several unfinished modes, which have been recipe ingredients development. From a game population standpoint, it would be better to release many modes at once, so that people have more incintive to return to/join the community. Releasing a single mode at a time would result in population shifts akin to an ltm, a spike then a fade. A cluster of modes added would see a much larger spike and retention, something that is much better from a profit standpoint.
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