6 years ago
Heyoo Thoughts
I'm back from the gutters for my bad behavior and just wanted to get peoples thoughts whether or not the meta has changed much since the recent buffs/nerfs that were implemented. Personally I don't...
@Gabrielmojo26Agreed, I can manage to pull off good numbers with any legend given that I try.
The only one who doesn't appeal to me is Lifeline. She can't really be used to rush and her only plus is the faster item use that I don't really bother with since I just switch out armor after each kill. She's just a side Legend for me to use when I feel like letting my team carry me.
G7 has always been a god and my favorite back in KC until it got it's double tap, made it too easy to use like the R99 in the golden days so I switched to using more "difficult"/new guns like Flatline or Longbow.
@PanerossI mainly brought up Gib and Wraith because many people are/were complaining about it and I wanted to get some feedback on why. Ya know, because most of the post just say, "OP! Weak!" but with no real context behind why they think that.
Of course other legends need big buffs or something to make them more viable in game. However Path already had his grapple cooled down and it's fine currently as I don't have any issues with fighting them anymore.
Lifeline needs a more neato buff that can be used outside the dangers of your team, ya know, something else for herself.
And I don't see any issues with Wattson as is, shes an easy target to spot from far and I can assume that's why they gave her that LP buff, since she will be shot at more than others.If the nerf/buff is due to pick rate, that seems fairly nice. R6S does the same when x operator is picked more than y, so they buff x and nerf y a bit to bring them up to par.
Scratch that I forgot that this is a BR game and not a some 5 v 5 type of deal. They should really just read on what the community says, looking at pick rates seems like a lazy way to nerf/buff Legends.