@Cheese9Man It's not supposed to, but that's where the bugs become a problem. Basically, kernel-level programs have administrative access over what happens on your laptop. Think anti-virus, which is another kernel-level program. Your anti-virus has the power to allow or stop other programs, services, dlls, files, etc. from running.
Normally, anti-cheat programs on the kernel are only supposed to wall-off access to the game. For example, if a cheat tried to access Apex Legends files, the kernel would be able to detect it, stop it and send a report.
The problem is that bugs or programming miscalculations can have unintended consequences. Let's say your NVidia driver is supposed to use a specific setting with Apex. The kernel-level EAAC may say "no way," resulting in something happening that you don't know about.
This is how some people had their laptops fried by Valorant's AC, because it was inadvertently (still is for some users, apparently) shutting the cooling system off or messing with settings during gaming.
Again, this isn't what the AC is supposed to do, but instead what happens when bugs are overlooked. EA says that "expert security teams" perform in-depth reviews, but who knows how many or who they are. Doesn't Windows do the same thing? Look how many bugs they have to patch.
TLDR; kernel-level programs require you to have faith in the business developing them not to wreck your laptop. I doubt you can sue EA for failures caused by AC, and I also doubt they care about the small number of people potentially affected, but for those users, buying a new laptop is a significant expense.