Forum Discussion

EvoCyberNation's avatar
7 years ago

Jarhead Mentality

For the players that are thinking like an extreme Jarhead, stop with the 4+ group hot drops...  There is no Pearly gates of Heaven on the other side of dying in this game.  There is just another load screen and waiting to play the game once again.  Use your heads for heaven sakes.  I don't feel like being dragged into death traps.

47 Replies

  • You improve combat by being in combat... Waiting twenty minutes to run into one squad and die is simply inefficient. You improve by fighting. Reflexes are trained, aim is trained, you don't train it by hiding and only taking fights when there are two squads left, or three and the other two are fighting each other.

    Yes, you win by surviving, not killing, but you do not improve your skills by taking fifteen minutes to find someone.

    Dropping hot zone with four other squads means lots of combat and lots of opportunities to refine your aim, reactions, decision making, etc. I totally understand the sentiment, it's annoying dying instantly every time, but dropping with tons of other squads will lead to noticeable and very rapid improvement, even if you're a monkey like me.
  • Pantleon, could you clarify for me? There's a feature where you drop solo, on PC you hold Ctrl when you're not Jumpmaster, there's also a separate feature to split off from your Jumpmaster after they've dropped you out of the plane.

    If I'm understanding you right, you're hitting E after jumping out of the plane to break formation.

    If so, that's NOT dropping solo, that's splitting off from your team. That's not a bad thing, that's recommended by anyone who knows anything. I get annoyed when my teammates don't do that when I'm Jumpmaster. But that's NOT dropping solo. Dropping Solo is holding Ctrl and dropping completely by yourself without the rest of your team, regardless of what your Jumpmaster is doing. Dropping Solo isn't cool.

  • stevencloser's avatar
    stevencloser
    7 years ago

    The situations directly after dropping are completely different from late game .

    You usually have a weapon you wouldn't ever use at the end of the game, you don't have any attachments that make it more stable, you don't have shields or healing materials and there's a dozen other teams around you so there's no rotating in and out to heal up happening either. It's pure slaughter and doesn't prepare you for a proper Teamfight.

  • Then group up with people you know when you hot drop. Don't run with a pug and hot drop...  I don't want to play this, "Venus Fly Trap," death routine, due to greed, and this egotistical, "I'm better than you," mess.  This, "I don't care," and, "I want it my way," mentality of wrecking teams is childish.  Now, for some players, go play your *extreme* Jarhead Drop routines while *IN A GROUP YOU KNOW.*

    In RL, while in the military, I've been taught how to work as a team.  I shoot well above my peers and I've been put in questionable situations.  If I do something out of ignorance I know it is at the cost of my team.

  • addz-120's avatar
    addz-120
    7 years ago
    Players who have 3-7k kills as mentioned have lower proportionate wins. What you'll notice is that they tend to just charge ahead aimlessly into gunfire and are good enough to kill / scavange weaked players during a fight. They may get 7-10 kills per round doing this but they have a high degree of death by being isolated from the team.
    They're not team players and selfishly try to dictate militantly where the team goes and if you refuse they just do their own thing then quit when downed. This is why i prefer to be random matched with people who've killed a few hundreds as they play as a unit and usually have a high chance of winning.
  • RichAC's avatar
    RichAC
    7 years ago

    The game should be matched by an elo for wins or avg placement.  

    And there should be an unranked and ranked queue.  SO people with the practice excuse can stay out of ranked...

    but with a proper ranked match maker you would hopefully be teamed with other people that have the same avg placement.   Kills mean nothing in BR,  neither does time played,  neither do amount of wins without an elo rating.

  • omgnurse's avatar
    omgnurse
    7 years ago

    @ViralBane wrote:

    I used to hate it .. but I like it now. Who cares if I die right away? It's kill or be killed. A race to who can get the best gun, or most gear, the fastest. Far more entertaining than looting for fifteen minutes just to get mowed down...


    Same. When I first started the game my friend and I would basically okay loot simulator until the last couple of squads were left and then we'd end up dying anyway because we spent more time looting than working on gameplay, aim, and mechanics. Once we started dropping hot, looking for fights, and not caring if we died right away, it became a lot more fun and we improved a lot.