Forum Discussion
Since this is a team based game this might help out the game for everyone involved.
1. Matchmaking - We need a more robust matchmaking system. Players that are at higher levels should have seniorority over lower level player's . [ I.e Level 500+ shouldn't be paired with a level 50 and below] Have a number that is put in place after you exceed it your no longer put in low level Levels queue. unless low level player count is far greater then the higher level, Then put in the next stretch of closer level's to queue up and so on and so forth.
{Ie Lets say the level number is level 283. everyone that is level 282 and below has to match make with lower level's from Level 1 -282 Then if no one is in that queue time then it should be the next batch lets say the level number is 358, players level 357 and below should be matched up etc ]
2. Abandonment penalty -: should be placed across the board [Ranked and Causal]. With a reset after {X} amount of days, When number is found out, if it's found out rotate it out and replace it ASAP. [Repeat offenders get Double the time].
3. More point's for team play - point's should be higher for respawns and revives the more revives and respawns you do the higher the amount of point's.
*Weapon Buffs and Nerfs are going to happen in any game.
Don't get me wrong i don't mind this idea but the issue we're currently having with apex legends is the lack of player base it's self, i feel like dividing the player base based on a point based system will only lead to a higher Queue time and won't stop your more than occasional toxic player from solo dropping, the idea it'self is understandable but my in my opinion is a correct fix at the moment due to this games stage.
Increasing the Abandonment penalty is just another way of punishing the people that play this game, if you were to increase the penalty while bringing out solo's i would completely agree, but i think it's completely unfair to punish those that just want to play solo's and enjoy the game! by not bringing back solo's and just making the penalty's stricter? It's not a situation were both parties get a win which is the big issue with this game!!
More points for team play is good, but again the issue we're having is players that are good getting teamed with sub pair trash, i rather overall damage or KD to determine what skill i should be vsing, as for rank is a joke it's just who can camp the longest (Which isn't fun at all)
Weapon buffs and nerfs are always going to happen without a doubt my issue is the buffs and nerfs themselves, if the community doesn't like it they should fix it, and not cater for those with no skill it impacts the overall gameplay
- 6 years ago
But one of the main arguments is people aren't enjoying it which is why they are playing solo... If people had other people of similar skill to play with, it would make playing Squads a little less "stressful." If you have a similar KD, season wins, average damage, etc. and STILL leave, that's on you... You can't blame other people if you're matched based on what you do in game. I think fixing the matchmaking would be a huge step in the right direction without bending their vision for a team based game.
- 6 years ago@jonesy0218 I think you miss read what i said or i made a mistake somewhere along the lines.
1) If you have a similar KD, season wins, average damage, etc. and STILL leave, that's on you. << i agree??
2) "you can't blame other people if you're matched based on what you do in game." << I agree??
3)" I think fixing the matchmaking would be a huge step in the right direction without bending their vision for a team based game."
3)Like i state i'm all for a change within the match making system but given the current state of the game it will just lead to high Queue times because you're dividing the player base on a point system, really any point of dividing the player base at this stage just isn't healthy for the game.
Bring solo's out let people that want to solo's do it < it doesn't hurt anyone and is just the devs being stubborn.... I rather play 1-3 games of solo after hammering squads for an Hour than wait weeks upon weeks for them to finalise a better match making system? If that's fair- 6 years ago@TTV-HyperSachi I guess another issue i have with people on this thread is the concept that just because the people that want solo's are a minority nothing should be done.. Most of us probably put more time and effort into this game and are just looking for an enjoyable experience that helps us including others enjoy the game.. adding solo's 10/10 will not hurt anyone/ ruin the game and is really all we're asking for so we can work on independent skill, and relief stress from being forced to play squads while the match making system is broken, enjoy ranked where it's based on independent skill and so forth.
But people just want to deny that an argue and reject the option just for the soul purpose of doing so, if it doesn't hurt you and affect your game-play i don't understand why you're so against!!
And it's really a big issue within this community and even though i just said this ^^ A vast majority of you are still going to be stubborn and be the reason the game runs in the ground you're not working on finding the 50/50 solution it's always "No solo's" end of discussion.
- 6 years ago
What do you mean lack of player base ? I play late night most of the time unless it's on the week ends and it's a stable 255 - 300 ppl in queue on late nights and over 850 ppl during the weekends queueing this doesn't represent the people that are already in game playing.
To say your fix is the right one is absurd. K/d means nothing if your not winning games.
The abandonment penalty has been in the game since launch, respawn took it out because it was causing issue's and needed more tweeks. And has been put back in because respawn has decided it's what's best for their game. Why should anybody get to leave teammates behind to fight team's by themselves and not be penalized ?
How is putting solo's going to fix the match making issue in squads ? If anything it's going to stay the same or get worse like it already has.
Overall Damage and K/D only matchmaking will hurt the game because you'll have team's wiping the non so skilled players. Then those player's will have to play with the toxic player's. Why should anyone have to deal with them, then people will really start leaving the game in flocks.
I don't think my way will be any better. I was just giving feed back on a possibility that respawn can look into to keep it balanced, for the players that been playing for a while now. For all I know Respawn can do it by how many games you've played or win's you have or some other way. Or They just going to leave it how it is.
Respawn has to take everyone's feed back in to consideration and try and come up with what will suit all people playing. Not take just the good player's or the players that spend money and not the "trash players" as you and others are calling them.
At the end of the day this is Respawn envision of Their game Apex Legends. They will see fit with what will and will not be implemented / added in their game. We are just here for the ride.
- 6 years ago@RevenanT-G7 I'm comparing old queue times to current that's why i talk about lack of player base, i could be wrong i ain't saying i'm right but when i have to wait 10-15 minutes for a squad / duo's game it just doesn't feel right.
I never stated my fix was the right one, hence the amount of times i expressed we need to come to a 50/50 solution were both parties are happy? I think you're misunderstanding what's said and convincing yourself this has to be an argument?
I never said the abandonment penalty was bad? i'm all for it i merely suggested they should be to quick to always punish and seek other methods that make the community happy, Example: making solo's permanent so people that want to solo drop don't do it in squads? Slight change possible fix you never know, again you're pointing out things that were never said in hopes to argue....
The issue is good people being paired with bad people, you can't match "Points to revives" because you'll end up with the same issue bad players with good players, i just opted for something i thought might work (Never once said it was the only way) it's an option which of course can use some more thought to highlight the pro's/Con's
I wasn't under the impression you thought your way was being better i just responded to you to answer the questions someone else had!
I understand they have to take everyone's feedback and i don't know how many times i've expressed that as well?? i've said numerous times find that middle ground where both parties are happy that being devs/community (whole community)
I understand it's their game and they can do what they want, i'm suggesting that sometimes isn't the best for the game, be more open to community feedback and really like to shape the game to how people would like to play it not how they want people to play it, it's the biggest mistake!
Overall half the stuff you pointed out and i assumed got mad over just by how you presented your paragraphs i straight up don't have an issue with, you need to stop being on the attack take some times to understand what's being said before going on a hunt my dude!
- 6 years ago
@TTV-HyperSachi wrote:Don't get me wrong i don't mind this idea but the issue we're currently having with apex legends is the lack of player base it's self, i feel like dividing the player base based on a point based system will only lead to a higher Queue time and won't stop your more than occasional toxic player from solo dropping, the idea it'self is understandable but my in my opinion is a correct fix at the moment due to this games stage.
Increasing the Abandonment penalty is just another way of punishing the people that play this game, if you were to increase the penalty while bringing out solo's i would completely agree, but i think it's completely unfair to punish those that just want to play solo's and enjoy the game! by not bringing back solo's and just making the penalty's stricter? It's not a situation were both parties get a win which is the big issue with this game!!
More points for team play is good, but again the issue we're having is players that are good getting teamed with sub pair trash, i rather overall damage or KD to determine what skill i should be vsing, as for rank is a joke it's just who can camp the longest (Which isn't fun at all)
Weapon buffs and nerfs are always going to happen without a doubt my issue is the buffs and nerfs themselves, if the community doesn't like it they should fix it, and not cater for those with no skill it impacts the overall gameplay@NyGmen4Lif3 I'm comparing old queue times to current that's why i talk about lack of player base, i could be wrong i ain't saying i'm right but when i have to wait 10-15 minutes for a squad / duo's game it just doesn't feel right.
I never stated my fix was the right one, hence the amount of times i expressed we need to come to a 50/50 solution were both parties are happy? I think you're misunderstanding what's said and convincing yourself this has to be an argument?Quote: "the idea it'self is understandable but my in my opinion is a correct fix at the moment due to this games stage.
I never said the abandonment penalty was bad? i'm all for it i merely suggested they should be to quick to always punish and seek other methods that make the community happy, Example: making solo's permanent so people that want to solo drop don't do it in squads? Slight change possible fix you never know, again you're pointing out things that were never said in hopes to argue....
The issue is good people being paired with bad people, you can't match "Points to revives" because you'll end up with the same issue bad players with good players, i just opted for something i thought might work (Never once said it was the only way) it's an option which of course can use some more thought to highlight the pro's/Con's
I wasn't under the impression you thought your way was being better i just responded to you to answer the questions someone else had!
I understand they have to take everyone's feedback and i don't know how many times i've expressed that as well?? i've said numerous times find that middle ground where both parties are happy that being devs/community (whole community)
I understand it's their game and they can do what they want, i'm suggesting that sometimes isn't the best for the game, be more open to community feedback and really like to shape the game to how people would like to play it not how they want people to play it, it's the biggest mistake!
Overall half the stuff you pointed out and i assumed got mad over just by how you presented your paragraphs i straight up don't have an issue with, you need to stop being on the attack take some times to understand what's being said before going on a hunt my dude!What you Said is in Orange. I copied and pasted both of your replys.
That is not what you said you said and I quote: the idea it'self is understandable but my in my opinion is a correct fix at the moment due to this games stage.
of course it's your opinion but you still state that it's the proper fix, No?
- 6 years ago@RevenanT-G7 Oh lmao, dude the "Is" was supposed to be "Isn't" so my bad in terms of grammar and spelling at that point, but like even common sense should prevail.
Why would i be talking about someone's "fix" say i'm not a fan of it than say "it's the correct fix" even so i'm talking about his fix not mine?? surely you would connect the dots and realise it's an error. which brings me back to "you need to stop being on the attack take some times to understand what's being said before going on a hunt my dude!" - 6 years agoLike it straight up doesn't make sense why i would deny someones fix (My opinion) and than go onto say that their fix is the correct one? i'm still laughing over the fact you probably just skim read that and jumped the gun, it happens to the best of us lol.
- 6 years ago
I think people assume Solos will fix the issues with matchmaking and playing with toxic teammates, but at the moment, I think it can only fix one or the other (IMO). Fixing matchmaking would divide the playerbase as much as adding a new game mode... We saw that with Duos. I had to wait a few seconds longer in Squads because of the amount of people playing Duos. So I don't think adding Solos would fix anything other than giving people's ego a quick tug. There are ways to fix matchmaking that wouldn't divide the playerbase too much. Let's be honest, the percentage of people who are extremely good at this game is very small, so they can have their own queue. But it wouldn't be a bunch of tryhards vs. noobs if the matchmaking is based on stats. I don't see how that would hurt anything... If you literally have "brackets," for lack of a better word, it would be great! Bracket 1 would be for everybody with a KD lower than 1, average damage of 300, less than XX amount of kills. Bracket 2 would be for those who have a 1.1 - 1.5 KD, average damage of 4-600, less than XXX amount of kills. Something like that. I think we're all wanting this game to be awesome, but I honestly don't know how they can add both solutions and fix the current state... I stand for Squads so much because that's the vision they had for the game, so I would MUCH rather a dev be passionate about their original vision than try to make up something on the fly and not be as passionate about it - aka Solos. Then it becomes every other game with Solos... I think they're trying hard not to be the same, so I want them into something 100%, not just catering to people.
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