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@lBreathTakingl wrote:
@asukojo wrote:This's fighting/shooting game for FS, why I have to think about collecting material ??
We want gun fight, and andrenalin rush...that's why people hot drop instead of looting for 5-10 minutes then die on 1st gun fight, what is the point ??
I actually like the idea of hot drop to see how good are your team mate. If we survive as a team, then we will have a good game, otherwise we simply wasting our time !
Since Loba get her buff, I honestly just use her ultimate to find stuff, much more simple, quicker and efficient.
Agree, this crafting feature is stupid lol, I think they want to reward the nubs that will never get better, the nubs / feeders that never realize that gathering items is not the theme of the game.Crafting only make sense if it is in a PvE mode (co-op) and a long one (not short ones like in season 5 quest).
Or it could be for when a teamate screws you on the drop or leaves the match because they are cry babies who did not get the legend they wanted.
@IDTAKEN192000 wrote:
@lBreathTakingl wrote:
@asukojo wrote:This's fighting/shooting game for FS, why I have to think about collecting material ??
We want gun fight, and andrenalin rush...that's why people hot drop instead of looting for 5-10 minutes then die on 1st gun fight, what is the point ??
I actually like the idea of hot drop to see how good are your team mate. If we survive as a team, then we will have a good game, otherwise we simply wasting our time !
Since Loba get her buff, I honestly just use her ultimate to find stuff, much more simple, quicker and efficient.
Agree, this crafting feature is stupid lol, I think they want to reward the nubs that will never get better, the nubs / feeders that never realize that gathering items is not the theme of the game.Crafting only make sense if it is in a PvE mode (co-op) and a long one (not short ones like in season 5 quest).
Or it could be for when a teamate screws you on the drop or leaves the match because they are cry babies who did not get the legend they wanted.
you're just describing the same thing that I just mentioned above "it's the nubs / feeders that never realize that gathering items is not the theme of the game."
It's a team play game, you hog you lose. I rarely have this problem, but when I do, usually it's hacker / "pro" player that hogs resources, but they usually use the resources effectively since they're "pro."
What I do, is to just use weapon that use different ammo (aka play like a team). With this crafting, they just train the nubs to become nubs forever and never learn how to play like a team.
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